Statistical profileOnline
SigMaGames.net Monthly kits
66.179.242.247:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
28d ago
no schedule published
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 500 slots.
- It ranks #15,264 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on SigMaGames.net Monthly kits
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:07 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of SigMaGames.net Monthly kits
What the server publishes and what was recorded
| Address | 66.179.242.247:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 19 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 5 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 97 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does SigMaGames.net Monthly kits wipe, and how often?
A monthly force wipe is the sole occasion on which SigMaGames.net Monthly kits wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 28 days 5 hours.
On SigMaGames.net Monthly kits, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of SigMaGames.net Monthly kits?
At the latest check, SigMaGames.net Monthly kits was online. By its own reported uptime, it restarted about 7 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of SigMaGames.net Monthly kits show?
Average server fps over the last 48 hours was 118, with a low of 74. The world carried up to 133,277 entities, including buildings, deployables and all else. The peak memory use recorded was 5,807 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does SigMaGames.net Monthly kits run from?
No region is given by SigMaGames.net Monthly kits. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.179.242.247:28015 it is addressed.
What version of Rust has been recorded on SigMaGames.net Monthly kits?
The version in use on SigMaGames.net Monthly kits is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on SigMaGames.net Monthly kits?
SigMaGames.net Monthly kits stands at 0 players from 500 slots in this release. This release gives a seven-day average of 0 players.
What position does SigMaGames.net Monthly kits hold in the server rankings?
For seven-day player hours, SigMaGames.net Monthly kits is ranked #15,264, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover SigMaGames.net Monthly kits?
The Rust Census lists that SigMaGames.net Monthly kits fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on SigMaGames.net Monthly kits?
Read by the game's server browser, SigMaGames.net Monthly kits publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here; rustmaps (Custom tag): The tag is custom: it was set by the owner or by a plugin. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on SigMaGames.net Monthly kits?
SigMaGames.net Monthly kits carries a custom map, size 5,000. You can download it from this page, as the file is published.
On SigMaGames.net Monthly kits, what rules and settings are in force?
The name of SigMaGames.net Monthly kits carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join SigMaGames.net Monthly kits?
Enter client.connect 66.179.242.247:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,rustmaps,^z,^y
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Other
rustmaps | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.