Statistical profileOnline
336 | Test Server Randomly Online Do Not Join
66.110.242.212:31000 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,773
top 48%
Last wipe
5h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,773 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 5h ago.
2. Players
Figure 1: Players on 336 | Test Server Randomly Online Do Not Join
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:43 UTC5h ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 336 | Test Server Randomly Online Do Not Join
4250 · seed 1766321803
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1766321803 |
8. Server characteristics
Table 3: Characteristics of 336 | Test Server Randomly Online Do Not Join
What the server publishes and what was recorded
| Address | 66.110.242.212:31000 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 18:43 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 238 / 260 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for 336 | Test Server Randomly Online Do Not Join: what is it?
Too few wipes of 336 | Test Server Randomly Online Do Not Join are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 5 hours.
Server details
What does the record show for the uptime and current status of 336 | Test Server Randomly Online Do Not Join?
At the latest check, 336 | Test Server Randomly Online Do Not Join was online. The uptime it reports puts the last restart at about 3 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 27 October 2026.
How well does 336 | Test Server Randomly Online Do Not Join perform?
Over the last 48 hours, server fps averaged 129; the lowest reading was 103. The world carried up to 117,467 entities, including buildings, deployables and all else. Up to 4,058 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does 336 | Test Server Randomly Online Do Not Join run from?
A region is not published by 336 | Test Server Randomly Online Do Not Join. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.110.242.212:31000 is its address.
What version of Rust has been recorded on 336 | Test Server Randomly Online Do Not Join?
The version in use on 336 | Test Server Randomly Online Do Not Join is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does 336 | Test Server Randomly Online Do Not Join carry?
At counting time 336 | Test Server Randomly Online Do Not Join recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 0 players.
In the rankings of Rust servers, where is 336 | Test Server Randomly Online Do Not Join placed?
The rank for 336 | Test Server Randomly Online Do Not Join is #10,773 on seven-day player hours, in the top 48% of ranked servers.
Tag details
On Rust Census, which lists and filters carry 336 | Test Server Randomly Online Do Not Join?
Included in these Rust Census lists is 336 | Test Server Randomly Online Do Not Join: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on 336 | Test Server Randomly Online Do Not Join?
These are the tags 336 | Test Server Randomly Online Do Not Join publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for 336 | Test Server Randomly Online Do Not Join?
The procedural map on 336 | Test Server Randomly Online Do Not Join is generated by the game, measures 4,250 and carries seed 1766321803. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for 336 | Test Server Randomly Online Do Not Join?
No gather rate is recorded for 336 | Test Server Randomly Online Do Not Join in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join 336 | Test Server Randomly Online Do Not Join?
Enter client.connect 66.110.242.212:31000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.