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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,565 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

NoHazzy PVE (In Development)

65.75.203.17:28015 checked 27d ago

moddedcarbon
Release date
Next release
In five minutes (01:43 UTC)
Source
Live server queries
Server address
65.75.203.17:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#16,685

top 70%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #16,685 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on NoHazzy PVE (In Development)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of NoHazzy PVE (In Development)

2200 · seed 549

Map of NoHazzy PVE (In Development)

Table 2: The world

As the server publishes it

MapProcedural Map
Size2200
Seed549
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of NoHazzy PVE (In Development)

What the server publishes and what was recorded

Address65.75.203.17:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 08:56 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

A relaxed PVE server with custom items, custom events, raidable bases, and more. Join our Discord to apply as a beta tester and earn rewards while we bring this project to life!

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

11. Quick answers

From the figures on this page.

Wipe details

When does NoHazzy PVE (In Development) wipe, and how often?

With too few wipes of NoHazzy PVE (In Development) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 54 days 16 hours have passed since this world was made.

Server details

How reliable is NoHazzy PVE (In Development), and is it online now?

The latest count records NoHazzy PVE (In Development) as offline, last seen 27 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is NoHazzy PVE (In Development) based?

No region is published by NoHazzy PVE (In Development). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 65.75.203.17:28015 is its address.

Which Rust version is NoHazzy PVE (In Development) running?

The version in use on NoHazzy PVE (In Development) is Rust network protocol 2633 and build 163207 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for NoHazzy PVE (In Development)?

At this release NoHazzy PVE (In Development) is offline, having last been seen 27 days 23 hours ago.

How does NoHazzy PVE (In Development) compare with other servers in the rankings?

The rank for NoHazzy PVE (In Development) is #16,685 on seven-day player hours, in the top 70% of ranked servers.

Tag details

Where does NoHazzy PVE (In Development) appear among the Rust Census lists and filters?

These Rust Census lists include NoHazzy PVE (In Development): Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on NoHazzy PVE (In Development)?

gmvanilla (Game mode): Survival play in the vanilla format; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags NoHazzy PVE (In Development) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on NoHazzy PVE (In Development)?

NoHazzy PVE (In Development) runs a procedural map of size 2,200 with seed 549, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for NoHazzy PVE (In Development)?

The name of NoHazzy PVE (In Development) carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to NoHazzy PVE (In Development)?

Enter client.connect 65.75.203.17:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/nohazzy.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanillaGame mode Survival play in the vanilla format.
mp15Max players Slots: 15.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build The server runs game build 163207.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.