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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,383 players on 11,661 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

NA 65.28.44.27:28021 checked 7m ago

10x biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (09:25 UTC)
Source
Live server queries
Server address
65.28.44.27:28021
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 3

Rank

#6,576

top 30% · #1040 in NA

Last wipe

12d ago

biweekly schedule

Next wipe

1d 2h

Thu 29 Oct, 12:13 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,576 of all ranked servers, the top 30%, and #1040 in NA, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 12:13 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

Players now and over time, UTC

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608010:0019:0004:0014:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 12:13 UTC, in 1d 2h. Its biweekly schedule tag · low confidence

Usual gap

9.9 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

33%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 2hThu 29 Oct, 12:13 UTCOwn schedule
8d 9hThu 5 Nov, 19:00 UTCForce wipe FW
15d 2hThu 12 Nov, 12:13 UTCOwn schedule
29d 2hThu 26 Nov, 12:13 UTCOwn schedule
36d 9hThu 3 Dec, 19:00 UTCForce wipe FW
43d 2hThu 10 Dec, 12:13 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:13 UTC12d ago 2 – running 0
Thu 1 Oct, 23:13 UTC FW26d ago 3 halved by day 1 13.5 days 0
Tue 22 Sep, 01:03 UTC36d ago 1 halved by day 5 9.9 days 0
Thu 17 Sep, 19:37 UTC40d ago 1 held half 4.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

4500 · seed 1337

Map of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

Table 3: The world

As the server publishes it

MapWelcome To Kapco411
Size4500
Seed1337

8. Server characteristics

Table 4: Characteristics of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

What the server publishes and what was recorded

Address65.28.44.27:28021
RegionNA
Max players100
Group limit30 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 12:13 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Kapco411 PVE Fast Start Server. -This server is built by players for players. -Designed for a fast start and quick gathering of resources. -400 mods far to much to list and who wants to read anyway. -If you love to play PVE Rust you'll fall in love with this experience. -All Kapco411 servers are highly modded so look for chat commands. Have fun! rs01/F+aozJ/3jmaE2XjzF

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 46 on average29 / 100
[NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 4 on average3 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average0 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 4 on average0 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 10x · biweekly · 4 on average0 / 100
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]NA · groups of 8+ · 10x · biweekly · 3 on average2 / 100

11. Quick answers

From the figures on this page.

Wipe details

When does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wipe, and how often?

Too few wipes of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 12:13 UTC is the date of its next wipe. This world was generated 12 days 21 hours ago. The tags list a fortnightly wipe schedule.

What should you expect on wipe day at Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 31 hours passed before the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 3.

Server record

Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods up, and how well has it held up?

At the latest check, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods was online. About 19 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods show?

Average server fps over the last 48 hours was 63, with a low of 41. Buildings, deployables and everything else in the world took the entity count to 118,112. The peak memory use recorded was 4,673 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods based?

In North America Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 65.28.44.27:28021 is its address.

On which Rust version does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods operate?

Rust network protocol 2635 and build 168909 on Windows is the version Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods carry?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 3. An average of 1 players was recorded at 14:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods placed?

On player hours over the last seven days Kapco411 Fast & Furious|10X|PVE|Events|MegaMods stands at #6,576, #1,040 in North America, in the top 30% of ranked servers.

Tag details

Which Rust Census filters and lists cover Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

These Rust Census lists include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: 10x Rust servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What is meant by each tag shown on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts30 (Group limit): The limit is 30 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America are the tags Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Welcome To Kapco411.

How is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods configured, and what rules does it keep?

The name of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods records a gather rate of 10x. The group limit is 30 players. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Enter client.connect 65.28.44.27:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/28wbCQNMFW is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts30Group limit The limit is 30 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Gameplay

^rRoleplay The server is run for roleplay.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.