Statistical profileOnline
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
NA 65.28.44.27:28021 checked 7m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#6,576
top 30% · #1040 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 2h
Thu 29 Oct, 12:13 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,576 of all ranked servers, the top 30%, and #1040 in NA, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 12:13 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 12:13 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
Usual gap
9.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 2h | Thu 29 Oct, 12:13 UTC | Own schedule |
| 8d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 2h | Thu 12 Nov, 12:13 UTC | Own schedule |
| 29d 2h | Thu 26 Nov, 12:13 UTC | Own schedule |
| 36d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 2h | Thu 10 Dec, 12:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:13 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 23:13 UTC FW26d ago | 3 | halved by day 1 | 13.5 days | 0 |
| Tue 22 Sep, 01:03 UTC36d ago | 1 | halved by day 5 | 9.9 days | 0 |
| Thu 17 Sep, 19:37 UTC40d ago | 1 | held half | 4.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
What the server publishes and what was recorded
| Address | 65.28.44.27:28021 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 30 max |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 12:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Kapco411 PVE Fast Start Server. -This server is built by players for players. -Designed for a fast start and quick gathering of resources. -400 mods far to much to list and who wants to read anyway. -If you love to play PVE Rust you'll fall in love with this experience. -All Kapco411 servers are highly modded so look for chat commands. Have fun! rs01/F+aozJ/3jmaE2XjzF
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 46 on average | 29 / 100 |
| [NA] Nomad PvE 10x - Skill Tree - Raids - Economy | NA · groups of 8+ · 10x · biweekly · 4 on average | 3 / 40 |
| [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO | NA · groups of 15+ · 10x · biweekly · 4 on average | 0 / 100 |
| [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase | NA · groups of 15+ · 10x · biweekly · 4 on average | 0 / 100 |
| GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 10x · biweekly · 4 on average | 0 / 100 |
| MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] | NA · groups of 8+ · 10x · biweekly · 3 on average | 2 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
When does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wipe, and how often?
Too few wipes of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 12:13 UTC is the date of its next wipe. This world was generated 12 days 21 hours ago. The tags list a fortnightly wipe schedule.
What should you expect on wipe day at Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 31 hours passed before the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 3.
Server record
Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods up, and how well has it held up?
At the latest check, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods was online. About 19 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods show?
Average server fps over the last 48 hours was 63, with a low of 41. Buildings, deployables and everything else in the world took the entity count to 118,112. The peak memory use recorded was 4,673 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods based?
In North America Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 65.28.44.27:28021 is its address.
On which Rust version does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods operate?
Rust network protocol 2635 and build 168909 on Windows is the version Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods carry?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 3. An average of 1 players was recorded at 14:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods placed?
On player hours over the last seven days Kapco411 Fast & Furious|10X|PVE|Events|MegaMods stands at #6,576, #1,040 in North America, in the top 30% of ranked servers.
Tag details
Which Rust Census filters and lists cover Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
These Rust Census lists include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: 10x Rust servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What is meant by each tag shown on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts30 (Group limit): The limit is 30 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America are the tags Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Welcome To Kapco411.
How is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods configured, and what rules does it keep?
The name of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods records a gather rate of 10x. The group limit is 30 players. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Enter client.connect 65.28.44.27:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/28wbCQNMFW is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts30,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts30 | Group limit The limit is 30 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.