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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 83,965 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Mod Development

65.191.150.10:28015 checked 23d ago

moddedoxide
Release date
Next release
In five minutes (23:15 UTC)
Source
Live server queries
Server address
65.191.150.10:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

0

peak –

Rank

#13,767

top 61%

Last wipe

28d ago

no schedule published

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • It ranks #13,767 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust Mod Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:22 UTC FW28d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Mod Development

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Rust Mod Development

What the server publishes and what was recorded

Address65.191.150.10:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:22 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average90 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average327 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rust Mod Development?

Once a month, and only with the force wipe, does Rust Mod Development wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 28 days 2 hours ago.

On Rust Mod Development, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

About the server

How reliable is Rust Mod Development, and is it online now?

Rust Mod Development is offline at the time of this release; it was last seen 23 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 30 September 2026.

In which location is Rust Mod Development based?

A region is not published by Rust Mod Development. Rust Census does not look up where the machine stands; it shows where a server says it is. At 65.191.150.10:28015 it is addressed.

What version of Rust has been recorded on Rust Mod Development?

The version in use on Rust Mod Development is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Rust Mod Development?

Rust Mod Development is offline at present; its last recording was 23 days 22 hours ago.

In the rankings of Rust servers, where is Rust Mod Development placed?

For seven-day player hours, Rust Mod Development is ranked #13,767, placing it in the top 61% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust Mod Development?

The Rust Census lists that Rust Mod Development fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Mod Development carry?

Read by the game's server browser, Rust Mod Development publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Rust Mod Development?

The game generates the procedural map on Rust Mod Development.

On Rust Mod Development, what rules and settings are in force?

No gather rate is given in the name of Rust Mod Development. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Rust Mod Development?

Enter client.connect 65.191.150.10:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.