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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,186 players on 11,674 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RedlineQc

64.74.161.162:28015 checked 8m ago

moddedcarbon
Release date
Next release
In five minutes (09:55 UTC)
Source
Live server queries
Server address
64.74.161.162:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak 1

Rank

#10,315

top 46%

Last wipe

9d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,315 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on RedlineQc

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020010:0019:0004:0014:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.5 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:10 UTC9d ago 1 – running 0
Sun 18 Oct, 03:19 UTC10d ago 1 – 0.5 days 0
Sat 17 Oct, 20:16 UTC10d ago 1 – 0.3 days 0
Sat 3 Oct, 01:20 UTC25d ago 1 held half 14.8 days 0
Sun 20 Sep, 15:55 UTC37d ago 1 halved by day 5 12.4 days 0
Sat 19 Sep, 02:55 UTC39d ago 1 – 1.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RedlineQc

3500 · seed 1337

Map of RedlineQc

Table 2: The world

As the server publishes it

MapCustom Map
Size3500
Seed1337

8. Server characteristics

Table 3: Characteristics of RedlineQc

What the server publishes and what was recorded

Address64.74.161.162:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 15:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average158 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average110 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average47 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does RedlineQc wipe, and how often?

RedlineQc wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 18 hours ago.

On RedlineQc, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 5.

Server details

What does the record show for the uptime and current status of RedlineQc?

RedlineQc is online at the time of this release. By its own reported uptime, it restarted about 5 days 10 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of RedlineQc show?

Over the last 48 hours, server fps averaged 90; the lowest reading was 61. Buildings, deployables and everything else in the world took the entity count to 70,517. Memory use reached 3,933 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for RedlineQc?

A region is not published by RedlineQc. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.74.161.162:28015 it is addressed.

What version of Rust has been recorded on RedlineQc?

Rust network protocol 2635 and build 168909 on Windows is the version RedlineQc runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for RedlineQc?

At counting time RedlineQc recorded 0 players across 30 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does RedlineQc hold in the server rankings?

For seven-day player hours, RedlineQc is ranked #10,315, placing it in the top 46% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RedlineQc?

Included in these Rust Census lists is RedlineQc: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on RedlineQc: what do they indicate?

These are the tags RedlineQc publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on RedlineQc?

Size 3,500 and seed 1337: that is the procedural map on RedlineQc, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

On RedlineQc, what rules and settings are in force?

The name of RedlineQc carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to RedlineQc?

You can open the console in Rust with F1 and enter client.connect 64.74.161.162:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/2HCunPdHSE is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players 30 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.