Statistical profileOffline
Rusty Bear Dev - Oxide Version
64.40.9.59:38015 checked 9h ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Rusty Bear Dev - Oxide Version
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:17 UTC26d ago | 3 | – | running | 0 |
| Fri 2 Oct, 04:16 UTC26d ago | 3 | – | 0.5 days | 0 |
| Thu 1 Oct, 16:02 UTC27d ago | 3 | – | 0.5 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rusty Bear Dev - Oxide Version
What the server publishes and what was recorded
| Address | 64.40.9.59:38015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 15:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 89 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 96 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 79 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rusty Bear Dev - Oxide Version wipe, and how often?
Wipes on Rusty Bear Dev - Oxide Version fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 6 hours have passed since this world was made.
How is wipe day run on Rusty Bear Dev - Oxide Version?
Recent wipes drew an average peak of 3 players. On the latest wipe, 1 hours passed before the crowd peaked.
About the server
How reliable is Rusty Bear Dev - Oxide Version, and is it online now?
Last seen 9 hours ago, Rusty Bear Dev - Oxide Version is offline in this release. By its own reported uptime, it restarted about 4 minutes ago. Of the 168 hours in the last 7 full days, it was up 15 of them, or 9%. First recorded by Rust Census on 13 September 2026.
Does Rusty Bear Dev - Oxide Version hold a steady frame rate and connection?
Average server fps over the last 48 hours was 29, with a low of 26. Buildings, deployables and everything else in the world took the entity count to 83,034. The peak memory use recorded was 2,242 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Rusty Bear Dev - Oxide Version run from?
No region is given by Rusty Bear Dev - Oxide Version. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.9.59:38015 is its address.
What version of Rust has been recorded on Rusty Bear Dev - Oxide Version?
Rust network protocol 2635 and build 168909 on Linux is the version Rusty Bear Dev - Oxide Version runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Rusty Bear Dev - Oxide Version?
Rusty Bear Dev - Oxide Version is offline at present; its last recording was 9 hours ago. Averaged across seven days, the count is 0 players.
What position does Rusty Bear Dev - Oxide Version hold in the server rankings?
For seven-day player hours, Rusty Bear Dev - Oxide Version is ranked #15,339, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rusty Bear Dev - Oxide Version?
The Rust Census lists that Rusty Bear Dev - Oxide Version fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rusty Bear Dev - Oxide Version carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Rusty Bear Dev - Oxide Version publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Rusty Bear Dev - Oxide Version?
Rusty Bear Dev - Oxide Version runs a procedural map of size 4,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: discord.gg/rustybear.
What settings and rules have been listed for Rusty Bear Dev - Oxide Version?
The name of Rusty Bear Dev - Oxide Version carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Rusty Bear Dev - Oxide Version?
You can open the console in Rust with F1 and enter client.connect 64.40.9.59:38015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://rustybear.gg/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
