Statistical profileOnline
expired - reason: unpaid
64.40.9.223:28169 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 60
0% full
7-day average
0
peak 2
Rank
#5,979
top 27%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 60 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,979 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on expired - reason: unpaid
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:45 UTC23d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of expired - reason: unpaid
3750 · seed 1004191596
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3750 |
| Seed | 1004191596 |
8. Server characteristics
Table 3: Characteristics of expired - reason: unpaid
What the server publishes and what was recorded
| Address | 64.40.9.223:28169 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 14:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 38 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on expired - reason: unpaid?
With too few wipes of expired - reason: unpaid on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 10 hours have passed since this world was made.
How is wipe day run on expired - reason: unpaid?
An average of 2 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of expired - reason: unpaid?
At the latest check, expired - reason: unpaid was online. By its own reported uptime, it restarted about 2 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of expired - reason: unpaid show?
Over the last 48 hours, server fps averaged 10; the lowest reading was 5. The world carried up to 99,631 entities, including buildings, deployables and all else. Up to 3,785 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for expired - reason: unpaid?
No region is published by expired - reason: unpaid. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 64.40.9.223:28169 is its address.
On which Rust version does expired - reason: unpaid operate?
Rust network protocol 2635 and build 168909 on Linux is the version expired - reason: unpaid runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for expired - reason: unpaid?
The present count is 0 players on expired - reason: unpaid, out of 60 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 22:00 UTC: 2 players.
What position does expired - reason: unpaid hold in the server rankings?
For seven-day player hours, expired - reason: unpaid is ranked #5,979, placing it in the top 27% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover expired - reason: unpaid?
Included in these Rust Census lists is expired - reason: unpaid: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on expired - reason: unpaid: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags expired - reason: unpaid publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on expired - reason: unpaid?
expired - reason: unpaid runs a procedural map of size 3,750 with seed 1004191596, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On expired - reason: unpaid, what rules and settings are in force?
No gather rate is given in the name of expired - reason: unpaid. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join expired - reason: unpaid?
Enter client.connect 64.40.9.223:28169 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp60 | Max players Slots: 60. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.