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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,200 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustPVEUK PVE|Friendly|Zombies|LowUpkeep

64.40.9.181:28159 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (23:20 UTC)
Source
Live server queries
Server address
64.40.9.181:28159
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 180

1% full

7-day average

1

peak 4

Rank

#3,828

top 17%

Last wipe

12d ago

no schedule published

Next wipe

7d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 1% of its 180 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #3,828 of all ranked servers, the top 17%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RustPVEUK PVE|Friendly|Zombies|LowUpkeep

Players now and over time, UTC

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304000:0009:0018:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

6

players, last three wipes

Crowd held

0%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 19hThu 5 Nov, 19:00 UTCForce wipe FW
15d 13hFri 13 Nov, 12:52 UTCOwn schedule
35d 19hThu 3 Dec, 19:00 UTCForce wipe FW
43d 13hFri 11 Dec, 12:52 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC12d ago 5 – running 0
Thu 1 Oct, 18:04 UTC FW27d ago 7 halved by day 6 14.8 days 2
Fri 18 Sep, 13:06 UTC40d ago 6 halved by day 6 13.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustPVEUK PVE|Friendly|Zombies|LowUpkeep

4500 · seed 1591971938

Map of RustPVEUK PVE|Friendly|Zombies|LowUpkeep

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1591971938
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RustPVEUK PVE|Friendly|Zombies|LowUpkeep

What the server publishes and what was recorded

Address64.40.9.181:28159
Region–
Max players180
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 12:52 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Join our discord: discord.gg/U3s4FD2 Welcome to RustPVEUK! We are a friendly PVE server. Make sure to check /info in game for command list and information! - Low upkeep cost - Rewards Shop (Find Lisa in Town) - Teleportation - Friendly Admins - Buffed Helicopter - Buffed Bradley! - Discord Kit for discord members! - Quests available - Zombie hordes - watch out!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

When does RustPVEUK PVE|Friendly|Zombies|LowUpkeep wipe, and how often?

The wipe rhythm of RustPVEUK PVE|Friendly|Zombies|LowUpkeep is every 4 weeks on Friday at 12:52 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 12 days 10 hours ago.

On RustPVEUK PVE|Friendly|Zombies|LowUpkeep, what happens on wipe day?

The average busiest point of its recent wipes drew 6 players. 33 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 6 in those cases where it did not hold.

About the server

Is RustPVEUK PVE|Friendly|Zombies|LowUpkeep up, and how well has it held up?

This release records RustPVEUK PVE|Friendly|Zombies|LowUpkeep as online. The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

Does RustPVEUK PVE|Friendly|Zombies|LowUpkeep hold a steady frame rate and connection?

Average server fps over the last 48 hours was 9, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 129,241. The peak memory use recorded was 4,392 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does RustPVEUK PVE|Friendly|Zombies|LowUpkeep run from?

No region is published by RustPVEUK PVE|Friendly|Zombies|LowUpkeep. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 64.40.9.181:28159 it is addressed.

Which Rust version is RustPVEUK PVE|Friendly|Zombies|LowUpkeep running?

This release lists RustPVEUK PVE|Friendly|Zombies|LowUpkeep on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for RustPVEUK PVE|Friendly|Zombies|LowUpkeep?

The present count is 1 players on RustPVEUK PVE|Friendly|Zombies|LowUpkeep, out of 180 slots. Averaged over seven days: 1 players, with a peak of 4. An average of 1 players was recorded at 00:00 UTC, the busiest hour of the last 48.

How does RustPVEUK PVE|Friendly|Zombies|LowUpkeep compare with other servers in the rankings?

For seven-day player hours, RustPVEUK PVE|Friendly|Zombies|LowUpkeep is ranked #3,828, placing it in the top 17% of all ranked servers.

Tag details

Where does RustPVEUK PVE|Friendly|Zombies|LowUpkeep appear among the Rust Census lists and filters?

The Rust Census lists that RustPVEUK PVE|Friendly|Zombies|LowUpkeep fits are: Modded Rust servers, counted and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustPVEUK PVE|Friendly|Zombies|LowUpkeep carry?

Read by the game's server browser, RustPVEUK PVE|Friendly|Zombies|LowUpkeep publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp180 (Max players): Slots: 180; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for RustPVEUK PVE|Friendly|Zombies|LowUpkeep?

The procedural map on RustPVEUK PVE|Friendly|Zombies|LowUpkeep is generated by the game, measures 4,500 and carries seed 1591971938. Because one size and seed give one map, RustMaps can display it from this page.

How is RustPVEUK PVE|Friendly|Zombies|LowUpkeep configured, and what rules does it keep?

No gather rate is given in the name of RustPVEUK PVE|Friendly|Zombies|LowUpkeep. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to RustPVEUK PVE|Friendly|Zombies|LowUpkeep?

You can open the console in Rust with F1 and enter client.connect 64.40.9.181:28159; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp180,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp180Max players Slots: 180.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.