Statistical profileOnline
[EU] Midlands Primitive pvp
64.40.9.169:31015 checked 12m ago
Connect to this server
1. Main points
Players now
1/ 200
0% full
7-day average
0
peak 1
Rank
#9,228
top 41%
Last wipe
27d ago
no schedule published
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,228 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [EU] Midlands Primitive pvp
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 3h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [EU] Midlands Primitive pvp
4250 · seed 1583848389
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1583848389 |
8. Server characteristics
Table 4: Characteristics of [EU] Midlands Primitive pvp
What the server publishes and what was recorded
| Address | 64.40.9.169:31015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 17 / 400 |
| [EU East] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 8 on average | 9 / 400 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 6 / 120 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 5 / 100 |
| RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 0 / 50 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [EU] Midlands Primitive pvp?
A monthly force wipe is the sole occasion on which [EU] Midlands Primitive pvp wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 20 hours have passed since this world was made.
How is wipe day run on [EU] Midlands Primitive pvp?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
Is [EU] Midlands Primitive pvp up, and how well has it held up?
This release records [EU] Midlands Primitive pvp as online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does [EU] Midlands Primitive pvp perform?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. Buildings, deployables and everything else in the world took the entity count to 97,011. The peak memory use recorded was 3,091 MB. Players feel low fps and a rising entity count as lag.
In which location is [EU] Midlands Primitive pvp based?
No region tag is published by [EU] Midlands Primitive pvp, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.9.169:31015 is its address.
On which Rust version does [EU] Midlands Primitive pvp operate?
The version in use on [EU] Midlands Primitive pvp is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on [EU] Midlands Primitive pvp?
At counting time [EU] Midlands Primitive pvp recorded 1 players across 200 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [EU] Midlands Primitive pvp placed?
The rank for [EU] Midlands Primitive pvp is #9,228 on seven-day player hours, in the top 41% of ranked servers.
Lists and tags
Where does [EU] Midlands Primitive pvp appear among the Rust Census lists and filters?
The Rust Census lists that [EU] Midlands Primitive pvp fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Primitive Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on [EU] Midlands Primitive pvp: what do they indicate?
Read by the game's server browser, [EU] Midlands Primitive pvp publishes these tags: gmprimitive (Game mode): No guns: this primitive mode allows bows, spears and melee; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for [EU] Midlands Primitive pvp?
Size 4,250 and seed 1583848389: that is the procedural map on [EU] Midlands Primitive pvp, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On [EU] Midlands Primitive pvp, what rules and settings are in force?
No gather rate is recorded for [EU] Midlands Primitive pvp in its name. The default applies: groups are capped at 8 players. It runs primitive, no guns: bows, spears and melee. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to [EU] Midlands Primitive pvp?
Enter client.connect 64.40.9.169:31015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y
Game
gmprimitive | Game mode No guns: this primitive mode allows bows, spears and melee. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
