Statistical profileOnline
The Walking Dead |PVP|Zombies| 1/10 27 days ago
64.40.9.169:29015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 250
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 250 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on The Walking Dead |PVP|Zombies| 1/10 27 days ago
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of The Walking Dead |PVP|Zombies| 1/10 27 days ago
4500 · seed 1322589112
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1322589112 |
8. Server characteristics
Table 4: Characteristics of The Walking Dead |PVP|Zombies| 1/10 27 days ago
What the server publishes and what was recorded
| Address | 64.40.9.169:29015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 47 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on The Walking Dead |PVP|Zombies| 1/10 27 days ago?
Once a month, and only with the force wipe, does The Walking Dead |PVP|Zombies| 1/10 27 days ago wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 5 hours ago.
How is wipe day run on The Walking Dead |PVP|Zombies| 1/10 27 days ago?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is The Walking Dead |PVP|Zombies| 1/10 27 days ago up, and how well has it held up?
At the latest check, The Walking Dead |PVP|Zombies| 1/10 27 days ago was online. The uptime it reports puts the last restart at about 7 days 1 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
How well does The Walking Dead |PVP|Zombies| 1/10 27 days ago perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 116,463. The peak memory use recorded was 5,253 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is The Walking Dead |PVP|Zombies| 1/10 27 days ago based?
No region is published by The Walking Dead |PVP|Zombies| 1/10 27 days ago. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.40.9.169:29015 it is addressed.
Which Rust version is The Walking Dead |PVP|Zombies| 1/10 27 days ago running?
Rust network protocol 2634 and build 167781 on Linux is the version The Walking Dead |PVP|Zombies| 1/10 27 days ago runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on The Walking Dead |PVP|Zombies| 1/10 27 days ago?
The present count is 0 players on The Walking Dead |PVP|Zombies| 1/10 27 days ago, out of 250 slots. This release gives a seven-day average of 0 players.
How does The Walking Dead |PVP|Zombies| 1/10 27 days ago compare with other servers in the rankings?
The rank for The Walking Dead |PVP|Zombies| 1/10 27 days ago is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry The Walking Dead |PVP|Zombies| 1/10 27 days ago?
Included in these Rust Census lists is The Walking Dead |PVP|Zombies| 1/10 27 days ago: Modded Rust servers, counted and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on The Walking Dead |PVP|Zombies| 1/10 27 days ago carry?
These are the tags The Walking Dead |PVP|Zombies| 1/10 27 days ago publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on The Walking Dead |PVP|Zombies| 1/10 27 days ago?
The procedural map on The Walking Dead |PVP|Zombies| 1/10 27 days ago is generated by the game, measures 4,500 and carries seed 1322589112. Because one size and seed give one map, RustMaps can display it from this page.
On The Walking Dead |PVP|Zombies| 1/10 27 days ago, what rules and settings are in force?
The name of The Walking Dead |PVP|Zombies| 1/10 27 days ago carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to The Walking Dead |PVP|Zombies| 1/10 27 days ago?
You can open the console in Rust with F1 and enter client.connect 64.40.9.169:29015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp250 | Max players The server holds 250 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.