Statistical profileOnline
Midlands [PVE] BradleyGuards and custom maps
64.40.9.169:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,110
top 27%
Last wipe
12d ago
no schedule published
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,110 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Midlands [PVE] BradleyGuards and custom maps
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
50%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 15h | Thu 12 Nov, 18:30 UTC | Own schedule |
| 36d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 15h | Thu 10 Dec, 18:30 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:30 UTC12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:49 UTC FW26d ago | 5 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 17:26 UTC40d ago | 2 | held half | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Midlands [PVE] BradleyGuards and custom maps
4250 · seed 81055652
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 81055652 |
8. Server characteristics
Table 4: Characteristics of Midlands [PVE] BradleyGuards and custom maps
What the server publishes and what was recorded
| Address | 64.40.9.169:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 18:30 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 161 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 20 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Midlands [PVE] BradleyGuards and custom maps?
Wipes on Midlands [PVE] BradleyGuards and custom maps follow a rhythm of every 4 weeks on Thursday at 18:30 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 12 days 8 hours.
What should you expect on wipe day at Midlands [PVE] BradleyGuards and custom maps?
The average busiest point of its recent wipes drew 4 players. The peak of the latest wipe's crowd came 41 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 5.
About the server
How reliable is Midlands [PVE] BradleyGuards and custom maps, and is it online now?
At the latest check, Midlands [PVE] BradleyGuards and custom maps was online. About 10 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does Midlands [PVE] BradleyGuards and custom maps hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 29 server fps and a minimum of 9. Buildings, deployables and everything else in the world took the entity count to 106,767. Memory use reached 4,658 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Midlands [PVE] BradleyGuards and custom maps based?
No region is published by Midlands [PVE] BradleyGuards and custom maps. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 64.40.9.169:28015 it is addressed.
On which Rust version does Midlands [PVE] BradleyGuards and custom maps operate?
Rust network protocol 2635 and build 168909 on Linux is the version Midlands [PVE] BradleyGuards and custom maps runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Midlands [PVE] BradleyGuards and custom maps carry?
Midlands [PVE] BradleyGuards and custom maps stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.
How does Midlands [PVE] BradleyGuards and custom maps compare with other servers in the rankings?
The rank for Midlands [PVE] BradleyGuards and custom maps is #6,110 on seven-day player hours, in the top 27% of ranked servers.
Lists and tags
Where does Midlands [PVE] BradleyGuards and custom maps appear among the Rust Census lists and filters?
These Rust Census lists include Midlands [PVE] BradleyGuards and custom maps: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Midlands [PVE] BradleyGuards and custom maps: what do they indicate?
These are the tags Midlands [PVE] BradleyGuards and custom maps publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Midlands [PVE] BradleyGuards and custom maps?
The procedural map on Midlands [PVE] BradleyGuards and custom maps is generated by the game, measures 4,250 and carries seed 81055652. Because one size and seed give one map, RustMaps can display it from this page.
How is Midlands [PVE] BradleyGuards and custom maps configured, and what rules does it keep?
No gather rate is given in the name of Midlands [PVE] BradleyGuards and custom maps. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Midlands [PVE] BradleyGuards and custom maps?
Enter client.connect 64.40.9.169:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/tQetw4M.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
