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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,438 players on 11,634 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[TEST] Warden test server

64.40.8.7:28015 checked 1d ago

moddedcarbon
Release date
Next release
In five minutes (17:45 UTC)
Source
Live server queries
Server address
64.40.8.7:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 10

0% full

7-day average

4

peak 14

Rank

#2,090

top 9%

Last wipe

1d ago

no schedule published

Next wipe

1d 10h

Thu 29 Oct, 19:03 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 4 players, with a peak of 14.
  • It ranks #2,090 of all ranked servers, the top 9%, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Thursday 29 October, 19:03 UTC, every Monday at 17:37 and every Thursday at 19:03 UTC.

2. Players

Figure 1: Players on [TEST] Warden test server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 1d 10h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

Usual gap

3.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

11

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 10hThu 29 Oct, 19:03 UTCOwn schedule
5d 9hMon 2 Nov, 17:37 UTCOwn schedule
8d 10hThu 5 Nov, 19:00 UTCForce wipe FW
12d 9hMon 9 Nov, 17:37 UTCOwn schedule
15d 10hThu 12 Nov, 19:03 UTCOwn schedule
19d 9hMon 16 Nov, 17:37 UTCOwn schedule
22d 10hThu 19 Nov, 19:03 UTCOwn schedule
26d 9hMon 23 Nov, 17:37 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctMon 19 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:37 UTC1d ago – – running 11
Thu 22 Oct, 19:03 UTC5d ago 14 held half 3.9 days 1
Mon 19 Oct, 19:03 UTC8d ago 12 held half 3 days 0
Thu 15 Oct, 19:03 UTC12d ago 6 held half 4 days 0
Mon 12 Oct, 19:03 UTC15d ago 9 held half 3 days 2
Thu 8 Oct, 19:03 UTC19d ago 9 held half 4 days 3
Mon 5 Oct, 19:03 UTC22d ago 6 held half 3 days 2
Thu 1 Oct, 17:54 UTC FW26d ago 12 held half 4 days 10
Mon 28 Sep, 19:03 UTC29d ago 8 held half 3 days 3
Thu 24 Sep, 19:03 UTC33d ago 5 held half 4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [TEST] Warden test server

3500 · seed 1337

Map of [TEST] Warden test server

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [TEST] Warden test server

What the server publishes and what was recorded

Address64.40.8.7:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 17:37 UTC
Hostnameus100x.icefuse.net
First seen13 Sep 2026

9. Operator

Hostnameicefuse.net

30 servers publish a icefuse.net hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

▼SERVER FEATURES▼ - 100X Gather Rates, Fast Recycle AND 100X Smelting Speeds! - 100 Airdrops Every Hour AND Personal Mini Copters For All! - Free Bgrade, Autodoors, Skinbox, and Remove for everyone! - Clans, Teams, Kits, Homes, Teleporting - Vehicles Spawn With Full Health AND Parts! ▼SERVER RAIDING RULES▼ ✓ You are allowed 4 members to roam/raid/base with! ▼SERVER WIPE TIMES▼ ★ Monday & Thursday at 3:00 PM EST

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average145 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average76 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34 / 1000

12. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on [TEST] Warden test server?

The wipe rhythm of [TEST] Warden test server is every Monday at 17:37 and every Thursday at 19:03 UTC. On Thursday 29 October at 19:03 UTC the next wipe is expected. This world was generated 38 hours ago.

What should you expect on wipe day at [TEST] Warden test server?

The average busiest point of its recent wipes drew 11 players. The peak of the latest wipe's crowd came 8 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

How reliable is [TEST] Warden test server, and is it online now?

Last seen 38 hours ago, [TEST] Warden test server is offline in this release. 92 of 168 hours on across the last 7 full days gives an uptime of 55%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for [TEST] Warden test server?

No region is published by [TEST] Warden test server. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.8.7:28015 is its address.

On which Rust version does [TEST] Warden test server operate?

The version in use on [TEST] Warden test server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on [TEST] Warden test server?

At this release [TEST] Warden test server is offline, having last been seen 38 hours ago. Averaged over seven days: 4 players, with a peak of 14.

What position does [TEST] Warden test server hold in the server rankings?

For seven-day player hours, [TEST] Warden test server is ranked #2,090, placing it in the top 9% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [TEST] Warden test server?

Included in these Rust Census lists is [TEST] Warden test server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Who is listed as the operator of [TEST] Warden test server?

[TEST] Warden test server and 29 other servers we track publish a icefuse.net hostname, so one operator most likely runs them.

What is meant by each tag shown on [TEST] Warden test server?

Read by the game's server browser, [TEST] Warden test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [TEST] Warden test server?

[TEST] Warden test server runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is [TEST] Warden test server configured, and what rules does it keep?

The name of [TEST] Warden test server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to [TEST] Warden test server?

Enter client.connect 64.40.8.7:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://icefuse.com/.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.