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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,039 players on 11,719 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Team Dolny

64.40.8.221:28215 checked 10m ago

moddedoxidepve
Release date
Next release
In five minutes (00:15 UTC)
Source
Live server queries
Server address
64.40.8.221:28215
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak 2

Rank

#6,333

top 28%

Last wipe

27d ago

no schedule published

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 50% of its 2 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,333 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Team Dolny

Players now and over time, UTC

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304001:0010:0019:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:27 UTC FW27d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Team Dolny

4500 · seed 706327830

Map of Team Dolny

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed706327830
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Team Dolny

What the server publishes and what was recorded

Address64.40.8.221:28215
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average312 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average172 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average146 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average16 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average63 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average19 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Team Dolny wipe, and how often?

The force wipe is the only wipe Team Dolny takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 5 hours ago.

What should you expect on wipe day at Team Dolny?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 16 hours after it began.

Server details

How reliable is Team Dolny, and is it online now?

Team Dolny is online at the time of this release. About 29 hours ago is when it last restarted, according to the uptime it reports. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 13 September 2026.

Does Team Dolny hold a steady frame rate and connection?

Average server fps over the last 48 hours was 6, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 136,455. The peak memory use recorded was 6,794 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Team Dolny run from?

A region is not published by Team Dolny. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 64.40.8.221:28215 it is addressed.

On which Rust version does Team Dolny operate?

The version in use on Team Dolny is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Team Dolny?

At counting time Team Dolny recorded 1 players across 2 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 2 players.

How does Team Dolny compare with other servers in the rankings?

For seven-day player hours, Team Dolny is ranked #6,333, placing it in the top 28% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Team Dolny?

These Rust Census lists include Team Dolny: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Team Dolny?

gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Team Dolny publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Team Dolny?

The procedural map on Team Dolny is generated by the game, measures 4,500 and carries seed 706327830. The same size and seed produce the same map; RustMaps shows it from this page.

How is Team Dolny configured, and what rules does it keep?

No gather rate is given in the name of Team Dolny. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Team Dolny?

Enter client.connect 64.40.8.221:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.