Statistical profileOnline
Chaz Rust Haven
64.40.8.189:29015 checked 9m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Chaz Rust Haven
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 8
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 02:08 UTC39d ago | 2 | halved by day 8 | 11.7 days | 0 |
| Fri 18 Sep, 00:22 UTC41d ago | 2 | held half | 2.1 days | 0 |
| Thu 17 Sep, 16:38 UTC41d ago | 2 | – | 0.3 days | 0 |
| Mon 14 Sep, 17:58 UTC44d ago | 0 | – | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Chaz Rust Haven
What the server publishes and what was recorded
| Address | 64.40.8.189:29015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 80 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 121 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Chaz Rust Haven: what is it?
No next wipe can be predicted for Chaz Rust Haven, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 13 hours ago.
How is wipe day run on Chaz Rust Haven?
Recent wipes drew an average peak of 2 players. 9 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 8.
About the server
Is Chaz Rust Haven up, and how well has it held up?
At the latest check, Chaz Rust Haven was online. About 3 days 8 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Chaz Rust Haven show?
The figures for the last 48 hours give an average of 59 server fps and a minimum of 56. The world carried up to 116,174 entities, including buildings, deployables and all else. Memory use reached 6,446 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Chaz Rust Haven run from?
No region is given by Chaz Rust Haven. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.40.8.189:29015 it is addressed.
On which Rust version does Chaz Rust Haven operate?
Rust network protocol 2635 and build 168909 on Linux is the version Chaz Rust Haven runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Chaz Rust Haven?
The present count is 0 players on Chaz Rust Haven, out of 40 slots. The seven-day average for this server is 0 players.
How does Chaz Rust Haven compare with other servers in the rankings?
The rank for Chaz Rust Haven is #15,339 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does Chaz Rust Haven appear among the Rust Census lists and filters?
The Rust Census lists that Chaz Rust Haven fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Chaz Rust Haven carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Chaz Rust Haven publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Chaz Rust Haven?
The procedural map on Chaz Rust Haven is generated by the game, measures 4,250 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page.
How is Chaz Rust Haven configured, and what rules does it keep?
The name of Chaz Rust Haven carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Chaz Rust Haven?
Enter client.connect 64.40.8.189:29015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.