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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,264 players on 11,770 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hawky Sucks

64.40.8.13:28115 checked 7m ago

moddedcarbon
Release date
Next release
In five minutes (22:45 UTC)
Source
Live server queries
Server address
64.40.8.13:28115
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak 2

Rank

#4,717

top 21%

Last wipe

28d ago

no schedule published

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 15 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #4,717 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Hawky Sucks

Players now and over time, UTC

AveragePeak
00.250.50.75123:0006:0019:0002:0014:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304023:0006:0019:0002:0014:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Wipe-day peak

5

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW28d ago 5 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hawky Sucks

2500 · seed 12345

Map of Hawky Sucks

Table 3: The world

As the server publishes it

MapProcedural Map
Size2500
Seed12345
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Hawky Sucks

What the server publishes and what was recorded

Address64.40.8.13:28115
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:35 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average71 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average74 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average293 / 310

10. Quick answers

From the figures on this page.

Wipe records

When does Hawky Sucks wipe, and how often?

The force wipe is the only wipe Hawky Sucks takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 28 days 4 hours have passed since this world was made.

How is wipe day run on Hawky Sucks?

The average busiest point of its recent wipes drew 5 players. 33 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Hawky Sucks?

This release records Hawky Sucks as online. The uptime it reports puts the last restart at about 8 hours ago. A total of 132 of 168 hours were up over 7 full days, which is 79% of the time. First recorded by Rust Census on 13 September 2026.

How well does Hawky Sucks perform?

Over the last 48 hours, server fps averaged 6; the lowest reading was 5. The world carried up to 33,351 entities, including buildings, deployables and all else. Memory use reached 1,772 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Hawky Sucks?

No region is given by Hawky Sucks. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 64.40.8.13:28115 is its address.

What version of Rust has been recorded on Hawky Sucks?

The version in use on Hawky Sucks is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Hawky Sucks?

The present count is 0 players on Hawky Sucks, out of 15 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 02:00 UTC: 1 players.

In the rankings of Rust servers, where is Hawky Sucks placed?

The rank for Hawky Sucks is #4,717 on seven-day player hours, in the top 21% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Hawky Sucks?

These Rust Census lists include Hawky Sucks: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Hawky Sucks: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Hawky Sucks publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Hawky Sucks?

Size 2,500 and seed 12345: that is the procedural map on Hawky Sucks, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Hawky Sucks, what rules and settings are in force?

No gather rate is given in the name of Hawky Sucks. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Hawky Sucks?

You can open the console in Rust with F1 and enter client.connect 64.40.8.13:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players 15 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.