Statistical profileOnline
Hawky Sucks
64.40.8.13:28115 checked 7m ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak 2
Rank
#4,717
top 21%
Last wipe
28d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 15 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #4,717 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Hawky Sucks
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW28d ago | 5 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Hawky Sucks
What the server publishes and what was recorded
| Address | 64.40.8.13:28115 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 36 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 71 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 74 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 293 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
When does Hawky Sucks wipe, and how often?
The force wipe is the only wipe Hawky Sucks takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 28 days 4 hours have passed since this world was made.
How is wipe day run on Hawky Sucks?
The average busiest point of its recent wipes drew 5 players. 33 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Hawky Sucks?
This release records Hawky Sucks as online. The uptime it reports puts the last restart at about 8 hours ago. A total of 132 of 168 hours were up over 7 full days, which is 79% of the time. First recorded by Rust Census on 13 September 2026.
How well does Hawky Sucks perform?
Over the last 48 hours, server fps averaged 6; the lowest reading was 5. The world carried up to 33,351 entities, including buildings, deployables and all else. Memory use reached 1,772 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Hawky Sucks?
No region is given by Hawky Sucks. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 64.40.8.13:28115 is its address.
What version of Rust has been recorded on Hawky Sucks?
The version in use on Hawky Sucks is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Hawky Sucks?
The present count is 0 players on Hawky Sucks, out of 15 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 02:00 UTC: 1 players.
In the rankings of Rust servers, where is Hawky Sucks placed?
The rank for Hawky Sucks is #4,717 on seven-day player hours, in the top 21% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Hawky Sucks?
These Rust Census lists include Hawky Sucks: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Hawky Sucks: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Hawky Sucks publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Hawky Sucks?
Size 2,500 and seed 12345: that is the procedural map on Hawky Sucks, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Hawky Sucks, what rules and settings are in force?
No gather rate is given in the name of Hawky Sucks. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Hawky Sucks?
You can open the console in Rust with F1 and enter client.connect 64.40.8.13:28115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.