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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,053 players on 11,631 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

testtest

64.188.80.99:28015 checked 12d ago

moddedcarbon
Release date
Next release
In five minutes (20:00 UTC)
Source
Live server queries
Server address
64.188.80.99:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,088

top 70%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,088 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on testtest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of testtest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of testtest

What the server publishes and what was recorded

Address64.188.80.99:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:48 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average164 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average36 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for testtest: what is it?

Too few wipes of testtest are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 18 hours.

Server record

What does the record show for the uptime and current status of testtest?

testtest is offline at the time of this release; it was last seen 12 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 October 2026.

Which location does testtest run from?

No region is published by testtest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.188.80.99:28015 it is addressed.

On which Rust version does testtest operate?

Rust network protocol 2634 and build 167781 on Windows is the version testtest runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does testtest carry?

testtest is offline at present; its last recording was 12 days 12 hours ago.

How does testtest compare with other servers in the rankings?

For seven-day player hours, testtest is ranked #15,088, placing it in the top 70% of all ranked servers.

Tag details

Where does testtest appear among the Rust Census lists and filters?

These Rust Census lists include testtest: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on testtest carry?

Read by the game's server browser, testtest publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on testtest?

The game generates the procedural map on testtest.

What settings and rules have been listed for testtest?

The name of testtest carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join testtest?

Enter client.connect 64.188.80.99:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.