Statistical profileOffline
Bandit Nation's Modded Rust Sever
64.118.245.47:28015 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,945
top 71%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,945 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on Bandit Nation's Modded Rust Sever
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Bandit Nation's Modded Rust Sever
What the server publishes and what was recorded
| Address | 64.118.245.47:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 22:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 184 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 176 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 150 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 54 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Bandit Nation's Modded Rust Sever wipe, and how often?
The rhythm of Bandit Nation's Modded Rust Sever's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 53 days 21 hours ago.
Server details
What does the record show for the uptime and current status of Bandit Nation's Modded Rust Sever?
Bandit Nation's Modded Rust Sever is offline at the time of this release; it was last seen 21 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
Which location does Bandit Nation's Modded Rust Sever run from?
No region is published by Bandit Nation's Modded Rust Sever. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.118.245.47:28015 is its address.
On which Rust version does Bandit Nation's Modded Rust Sever operate?
The version in use on Bandit Nation's Modded Rust Sever is Rust network protocol 2633 and build 162929 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Bandit Nation's Modded Rust Sever?
At this release Bandit Nation's Modded Rust Sever is offline, having last been seen 21 days 14 hours ago.
In the rankings of Rust servers, where is Bandit Nation's Modded Rust Sever placed?
For seven-day player hours, Bandit Nation's Modded Rust Sever is ranked #15,945, placing it in the top 71% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Bandit Nation's Modded Rust Sever?
Included in these Rust Census lists is Bandit Nation's Modded Rust Sever: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Bandit Nation's Modded Rust Sever: what do they indicate?
These are the tags Bandit Nation's Modded Rust Sever publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Build 162929 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Bandit Nation's Modded Rust Sever?
Bandit Nation's Modded Rust Sever runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Bandit Nation's Modded Rust Sever configured, and what rules does it keep?
No gather rate is given in the name of Bandit Nation's Modded Rust Sever. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Bandit Nation's Modded Rust Sever?
Enter client.connect 64.118.245.47:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs162929 | Build Build 162929 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.