Statistical profileOffline
Server name on in-game server list
63.155.48.35:28015 checked 17d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,646
top 62%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,646 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 63.155.48.35:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 01:54 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 158 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 30 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Server name on in-game server list: what is it?
With too few wipes of Server name on in-game server list on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 17 days 3 hours ago.
About the server
Is Server name on in-game server list up, and how well has it held up?
The latest count records Server name on in-game server list as offline, last seen 17 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 11 October 2026.
In which location is Server name on in-game server list based?
No region is given by Server name on in-game server list. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 63.155.48.35:28015 is its address.
What version of Rust has been recorded on Server name on in-game server list?
Rust network protocol 2634 and build 167398 on Windows is the version Server name on in-game server list runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Server name on in-game server list carry?
Server name on in-game server list is offline at present; its last recording was 17 days ago.
In the rankings of Rust servers, where is Server name on in-game server list placed?
The rank for Server name on in-game server list is #13,646 on seven-day player hours, in the top 62% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Server name on in-game server list?
The Rust Census lists that Server name on in-game server list fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Server name on in-game server list publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
What settings and rules have been listed for Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Server name on in-game server list?
Enter client.connect 63.155.48.35:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.