Statistical profileOnline
Trust No One
63.135.74.35:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#4,450
top 20%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,450 of all ranked servers, the top 20%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Trust No One
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.7 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:24 UTC9d ago | 2 | – | running | 0 |
| Sat 17 Oct, 20:34 UTC10d ago | 2 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Trust No One
4500 · seed 1586544950
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1586544950 |
8. Server characteristics
Table 3: Characteristics of Trust No One
What the server publishes and what was recorded
| Address | 63.135.74.35:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 13:24 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Trust No One This a mounthly server Raid protection between 00:00-20:00 uk time so you can wake up to not being offlined Mods are 2x Gather Rate Free starter kit NPC Raid You Non playing Active admins to help with you needs
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Trust No One: what is it?
Too few wipes of Trust No One are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 days 10 hours ago.
On Trust No One, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. 3 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of Trust No One?
Trust No One is online at the time of this release. By its own reported uptime, it restarted about 43 hours ago. Of the 168 hours in the last 7 full days, it was up 137 of them, or 82%. It was first seen by Rust Census on 6 October 2026.
Does Trust No One hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 106; the lowest reading was 91. The world carried up to 114,811 entities, including buildings, deployables and all else. The peak memory use recorded was 3,719 MB. Players feel low fps and a rising entity count as lag.
Which location does Trust No One run from?
No region is given by Trust No One. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 63.135.74.35:28015 is its address.
What version of Rust has been recorded on Trust No One?
Rust network protocol 2635 and build 168909 on Windows is the version Trust No One runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Trust No One?
At counting time Trust No One recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 3.
What position does Trust No One hold in the server rankings?
For seven-day player hours, Trust No One is ranked #4,450, placing it in the top 20% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Trust No One?
These Rust Census lists include Trust No One: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Trust No One carry?
These are the tags Trust No One publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Trust No One?
The procedural map on Trust No One is generated by the game, measures 4,500 and carries seed 1586544950. The same size and seed produce the same map; RustMaps shows it from this page.
On Trust No One, what rules and settings are in force?
The name of Trust No One carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Trust No One?
You can open the console in Rust with F1 and enter client.connect 63.135.74.35:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
