Statistical profileOffline
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
62.93.164.227:28017 checked 42d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,489
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,489 of all ranked servers, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Table 2: The world
As the server publishes it
| Map | GTA 5 Mods / FPS+ / 4 Max |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
What the server publishes and what was recorded
| Address | 62.93.164.227:28017 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 100 max |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 20:29 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
The rhythm of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 55 days 15 hours have passed since this world was made.
Server record
How reliable is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and is it online now?
Last seen 42 days 2 hours ago, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 17 September 2026.
Which location does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run from?
A region is not published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 62.93.164.227:28017 it is addressed.
What version of Rust has been recorded on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
The version in use on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is Rust network protocol 2633 and build 162929 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
At this release PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is offline, having last been seen 42 days 2 hours ago.
How does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON compare with other servers in the rankings?
The rank for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is #15,489 on seven-day player hours, in the top – of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Included in these Rust Census lists is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON carry?
Read by the game's server browser, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts100 (Group limit): Team size is capped at 100; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
On PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, what rules and settings are in force?
No gather rate is given in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. 100 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
You can open the console in Rust with F1 and enter client.connect 62.93.164.227:28017; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts100 | Group limit Team size is capped at 100. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build Game build: 162929. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.