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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,553 players on 11,656 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Development Server

62.45.87.59:28015 checked 11d ago

moddedoxide
Release date
Next release
In five minutes (12:40 UTC)
Source
Live server queries
Server address
62.45.87.59:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#12,917

top 60%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #12,917 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Rust Development Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct11 Oct17 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:09 UTC25d ago 1 – running 1
Thu 1 Oct, 21:26 UTC FW26d ago 1 – 1.2 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Development Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Development Server

What the server publishes and what was recorded

Address62.45.87.59:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:58 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 161 on average33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average17 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rust Development Server: what is it?

Too few wipes of Rust Development Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 4 hours ago.

How is wipe day run on Rust Development Server?

The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Rust Development Server, and is it online now?

Rust Development Server is offline at the time of this release; it was last seen 11 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Rust Development Server?

No region is published by Rust Development Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 62.45.87.59:28015 it is addressed.

On which Rust version does Rust Development Server operate?

The version in use on Rust Development Server is Rust network protocol 2634 and build 166494 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Rust Development Server?

The last count for Rust Development Server was 11 days 13 hours ago; it is offline at present.

What position does Rust Development Server hold in the server rankings?

For seven-day player hours, Rust Development Server is ranked #12,917, placing it in the top 60% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust Development Server?

Included in these Rust Census lists is Rust Development Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Development Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Rust Development Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Rust Development Server?

The game generates the procedural map on Rust Development Server.

What settings and rules have been listed for Rust Development Server?

The name of Rust Development Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Rust Development Server?

Enter client.connect 62.45.87.59:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build The server runs game build 166494.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.