Statistical profileOffline
TEST SERVER NAME
62.129.150.101:28022 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,662
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,662 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on TEST SERVER NAME
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:30 UTC25d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TEST SERVER NAME
3000 · seed 1234567
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1234567 |
8. Server characteristics
Table 3: Characteristics of TEST SERVER NAME
What the server publishes and what was recorded
| Address | 62.129.150.101:28022 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 11:30 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 125 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does TEST SERVER NAME wipe, and how often?
With too few wipes of TEST SERVER NAME on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 25 days 22 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of TEST SERVER NAME?
The latest count records TEST SERVER NAME as offline, last seen 20 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.
In which location is TEST SERVER NAME based?
No region is published by TEST SERVER NAME. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 62.129.150.101:28022 is its address.
On which Rust version does TEST SERVER NAME operate?
This release lists TEST SERVER NAME on Rust network protocol 2332, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for TEST SERVER NAME?
TEST SERVER NAME is offline at present; its last recording was 20 days 18 hours ago.
In the rankings of Rust servers, where is TEST SERVER NAME placed?
The rank for TEST SERVER NAME is #15,662 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does TEST SERVER NAME appear among the Rust Census lists and filters?
Included in these Rust Census lists is TEST SERVER NAME: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded.
The tags on TEST SERVER NAME: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; v2332 (Protocol): Protocol 2332 is required; a different version cannot join; ptrak (Networking): RakNet is used, the standard network layer of the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game on this modded server; h955eb6e7 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags TEST SERVER NAME publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on TEST SERVER NAME?
TEST SERVER NAME runs a procedural map of size 3,000 with seed 1234567, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is TEST SERVER NAME configured, and what rules does it keep?
No gather rate is given in the name of TEST SERVER NAME. No group limit is published. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. VAC, Valve's anti-cheat, is disabled.
How to join
What steps are needed to join TEST SERVER NAME?
Enter client.connect 62.129.150.101:28022 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
v2332 | Protocol Protocol 2332 is required; a different version cannot join. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Plugins or settings alter the game on this modded server. |
Other
h955eb6e7 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.