Statistical profileOffline
My Server Name
60.101.92.237:28015 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,224
top 46%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,224 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:57 UTC14d ago | 1 | – | running | 1 |
| Tue 13 Oct, 12:12 UTC15d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 11:21 UTC22d ago | 1 | held half | 7 days | 1 |
| Fri 2 Oct, 10:49 UTC26d ago | 1 | held half | 4 days | 1 |
| Mon 28 Sep, 02:08 UTC30d ago | 1 | – | 4.4 days | 1 |
| Thu 24 Sep, 20:07 UTC34d ago | 1 | held half | 3.3 days | 1 |
| Wed 23 Sep, 17:36 UTC35d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 20:36 UTC36d ago | 1 | – | 0.9 days | 1 |
| Mon 21 Sep, 19:44 UTC37d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 13:30 UTC39d ago | 1 | held half | 2.3 days | 1 |
| Sat 19 Sep, 05:06 UTC39d ago | 1 | – | 0.4 days | 1 |
| Fri 18 Sep, 17:40 UTC40d ago | 1 | – | 0.5 days | 1 |
| Wed 16 Sep, 14:18 UTC42d ago | 1 | held half | 2.1 days | 1 |
| Sun 13 Sep, 13:28 UTC45d ago | 1 | held half | 3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 60.101.92.237:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 12:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 78 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on My Server Name?
No next wipe can be predicted for My Server Name, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 days 10 hours ago.
On My Server Name, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
Is My Server Name up, and how well has it held up?
Last seen 36 hours ago, My Server Name is offline in this release. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for My Server Name?
No region is published by My Server Name. Rust Census does not look up where the machine stands; it shows where a server says it is. 60.101.92.237:28015 is its address.
On which Rust version does My Server Name operate?
Rust network protocol 2635 and build 168909 on Windows is the version My Server Name runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for My Server Name?
The last count for My Server Name was 36 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is My Server Name placed?
The rank for My Server Name is #10,224 on seven-day player hours, in the top 46% of ranked servers.
Tag details
On Rust Census, which lists and filters carry My Server Name?
These Rust Census lists include My Server Name: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on My Server Name carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags My Server Name publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on My Server Name?
My Server Name runs a procedural map, which the game generates.
What settings and rules have been listed for My Server Name?
The name of My Server Name carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to My Server Name?
Enter client.connect 60.101.92.237:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.