Statistical profileOffline
test01
EA 59.39.221.72:28015 checked 26d ago
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1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,521
top 68% · #479 in EA
Last wipe
27d ago
biweekly schedule
Next wipe
13h
Fri 30 Oct, 05:49 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,521 of all ranked servers, the top 68%, and #479 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on test01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 13h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test01
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test01
What the server publishes and what was recorded
| Address | 59.39.221.72:28015 |
|---|---|
| Region | EA |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 05:49 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 72 on average | 342 / 400 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 37 on average | 22 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 28 on average | 115 / 250 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 15 / 200 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 10 / 100 |
| 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 | EA · groups of 8+ · 1x · biweekly · 1 on average | 1 / 500 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on test01?
An estimate from biweekly: 14 days after its last wipe gives the next wipe of test01. On Friday 30 October at 05:49 UTC the next wipe is expected. The present world dates from 27 days 10 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
Server details
Is test01 up, and how well has it held up?
The latest count records test01 as offline, last seen 26 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 2 October 2026.
What location has been recorded for test01?
Its EA tag is how test01 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 59.39.221.72:28015 it is addressed.
What version of Rust has been recorded on test01?
This release lists test01 on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on test01?
At this release test01 is offline, having last been seen 26 days 8 hours ago.
How does test01 compare with other servers in the rankings?
This release ranks test01 at #15,521 for seven-day player hours, #479 in Asia, inside the top 68% of ranked servers.
Tag details
On Rust Census, which lists and filters carry test01?
These Rust Census lists include test01: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on test01 carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): In the server browser it appears under East Asia are the tags test01 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for test01?
A procedural map runs on test01, generated by the game.
On test01, what rules and settings are in force?
No gather rate is given in the name of test01. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join test01?
Enter client.connect 59.39.221.72:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,^b,EA,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.