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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,005 players on 11,867 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test01

EA 59.39.221.72:28015 checked 26d ago

biweekly wipes
Release date
Next release
In five minutes (08:00 UTC)
Source
Live server queries
Server address
59.39.221.72:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,521

top 68% · #479 in EA

Last wipe

27d ago

biweekly schedule

Next wipe

13h

Fri 30 Oct, 05:49 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,521 of all ranked servers, the top 68%, and #479 in EA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on test01

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 13h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test01

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test01

What the server publishes and what was recorded

Address59.39.221.72:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe2 Oct 2026, 05:49 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 72 on average342 / 400
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 37 on average22 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 28 on average115 / 250
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average15 / 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average10 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开EA · groups of 8+ · 1x · biweekly · 1 on average1 / 500

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on test01?

An estimate from biweekly: 14 days after its last wipe gives the next wipe of test01. On Friday 30 October at 05:49 UTC the next wipe is expected. The present world dates from 27 days 10 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

Server details

Is test01 up, and how well has it held up?

The latest count records test01 as offline, last seen 26 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 2 October 2026.

What location has been recorded for test01?

Its EA tag is how test01 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 59.39.221.72:28015 it is addressed.

What version of Rust has been recorded on test01?

This release lists test01 on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on test01?

At this release test01 is offline, having last been seen 26 days 8 hours ago.

How does test01 compare with other servers in the rankings?

This release ranks test01 at #15,521 for seven-day player hours, #479 in Asia, inside the top 68% of ranked servers.

Tag details

On Rust Census, which lists and filters carry test01?

These Rust Census lists include test01: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on test01 carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): In the server browser it appears under East Asia are the tags test01 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for test01?

A procedural map runs on test01, generated by the game.

On test01, what rules and settings are in force?

No gather rate is given in the name of test01. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join test01?

Enter client.connect 59.39.221.72:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,^b,EA,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Region

EAEast Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.