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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,735 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

EA 139.99.124.11:28015 checked 10m ago

biweekly wipes vanillaoxide
Release date
Next release
In five minutes (06:50 UTC)
Source
Live server queries
Server address
139.99.124.11:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

10/ 200

5% full

7-day average

4

peak 15

Rank

#1,598

top 7% · #158 in EA

Last wipe

11h ago

biweekly schedule

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 10 players on it, 5% of its 200 slots.
  • Over the last seven days it averaged 4 players, with a peak of 15.
  • It ranks #1,598 of all ranked servers, the top 7%, and #158 in EA, on player hours over the last seven days.
  • Its current map went up 11h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Players now and over time, UTC

AveragePeakWipe
0246807:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 19:34 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
05010015020007:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 19:34 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

Usual gap

14 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

31

players, last three wipes

Crowd held

33%

else halves by day 8.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 12hThu 5 Nov, 19:00 UTCForce wipe FW
13d 12hWed 11 Nov, 19:34 UTCOwn schedule
27d 12hWed 25 Nov, 19:34 UTCOwn schedule
35d 12hThu 3 Dec, 19:00 UTCForce wipe FW
41d 12hWed 9 Dec, 19:34 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:34 UTC11h ago – – running 1
Thu 15 Oct, 17:48 UTC13d ago 34 halved by day 7 13.1 days 4
Thu 1 Oct, 18:03 UTC FW27d ago 28 held half 14 days 0
Tue 15 Sep, 15:49 UTC43d ago 32 halved by day 10 16.1 days 8

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

3500 · seed 1444129400

Map of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1444129400
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

What the server publishes and what was recorded

Address139.99.124.11:28015
RegionEA
Max players200
Group limit8, the default
Wipe schedulebiweekly
Last wipe28 Oct 2026, 19:34 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

NON PLAYING ADMIN ACTIVE Be Nice and Politely ! RULES Max team of 6 for Squads Server. Teaming, Cheating will be banned! (Teaming ban will be on admins discretion depending on the server impact of the team) Can be Perma-ban or timed ban. Using macros/scripts to lessen recoil will be considered cheating. Team of cheaters will be banned. Toxic voice/chat will be time-banned/muted. No to racism and discrimination. (Admins discretion to mute players involved depending on the severity of the offense) VAC/Game Bans within 100 days will automatically be banned from the servers. VAC/Game Bans that happened while playing on the server will automatically be PERMA-BANNED. Promoting other servers will be banned. Exposing personal information of other players will not be taken lightly and will likely cause you Timed-ban. (Names, Birthdays, Addresses, etc..) Exposing ADMIN's personal information will not be taken lightly and will likely cause you to be banned. This includes mentioning ADMIN's name in chat. Admins will rename players that have bad words names or something similar Accusations against ADMINS/MODS will not be taken lightly. Spreading of false information about the admins will be subject to time-ban or perma-ban depending on severity of the offense. You will first receive a warning and if you still continue to accuse the ADMINS/MODS, we will have you banned. Respect Admins Be nice and we will try our best to resolve the issue. Threats of any kind will not be taken lightly and will result in a permanent ban.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 64 on average28 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 41 on average14 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average14 / 100
JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average1 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average1 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开EA · groups of 8+ · 1x · biweekly · 1 on average0 / 500

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

As its schedule cannot be confirmed from the few wipes of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 11 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, what happens on wipe day?

Recent wipes drew an average peak of 31 players. On the latest wipe, 18 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. The fall below half came by day 8.5 in those cases where it did not hold.

Server record

What does the record show for the uptime and current status of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

At the latest check, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla was online. The uptime it reports puts the last restart at about 6 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla perform?

Over the last 48 hours, server fps averaged 127; the lowest reading was 14. The world carried up to 117,014 entities, including buildings, deployables and all else. Memory use reached 4,282 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla based?

Its EA tag is how [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 139.99.124.11:28015 is its address.

Which Rust version is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla running?

This release lists [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

At counting time [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla recorded 10 players across 200 slots. Averaged over seven days: 4 players, with a peak of 15. Over the past 48 hours the highest average fell at 05:00 UTC: 5 players.

How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla compare with other servers in the rankings?

For seven-day player hours [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is ranked #1,598 and #158 in Asia, placing it in the top 7% of all ranked servers.

Tags, lists

Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla appear among the Rust Census lists and filters?

These Rust Census lists include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.

The tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: what do they indicate?

Read by the game's server browser, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; EA (East Asia): The server browser files this server under East Asia. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Size 3,500 and seed 1444129400: that is the procedural map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

You can open the console in Rust with F1 and enter client.connect 139.99.124.11:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/G4kV5sDrjr is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players 200 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.