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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 78,914 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test01

EA 59.39.220.166:28015 checked 16d ago

biweekly wipes
Release date
Next release
In five minutes (16:25 UTC)
Source
Live server queries
Server address
59.39.220.166:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,143

top 61% · #477 in EA

Last wipe

27d ago

biweekly schedule

Next wipe

7h

Fri 30 Oct, 05:49 UTC

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,143 of all ranked servers, the top 61%, and #477 in EA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on test01

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 7h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test01

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test01

What the server publishes and what was recorded

Address59.39.220.166:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe2 Oct 2026, 05:49 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 77 on average124 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 36 on average10 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 30 on average43 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average7 / 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average0 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开EA · groups of 8+ · 1x · biweekly · 1 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on test01?

From biweekly: 14 days after its last wipe, the next wipe of test01 is estimated. On Friday 30 October at 05:49 UTC the next wipe is expected. The present world dates from 27 days 16 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

Server details

What does the record show for the uptime and current status of test01?

The latest count records test01 as offline, last seen 16 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 12 October 2026.

Which location does test01 run from?

In Asia test01 lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 59.39.220.166:28015 is its address.

On which Rust version does test01 operate?

The version in use on test01 is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does test01 carry?

At this release test01 is offline, having last been seen 16 days 6 hours ago.

What position does test01 hold in the server rankings?

On player hours over the last seven days test01 stands at #13,143, #477 in Asia, in the top 61% of ranked servers.

Tag details

Which Rust Census filters and lists cover test01?

The Rust Census lists that test01 fits are: Community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by each tag shown on test01?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): The server browser files this server under East Asia are the tags test01 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for test01?

A procedural map runs on test01, generated by the game.

What settings and rules have been listed for test01?

No gather rate is given in the name of test01. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join test01?

Enter client.connect 59.39.220.166:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.