Statistical profileOffline
test01
EA 59.39.220.166:28015 checked 16d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,143
top 61% · #477 in EA
Last wipe
27d ago
biweekly schedule
Next wipe
7h
Fri 30 Oct, 05:49 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,143 of all ranked servers, the top 61%, and #477 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on test01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 7h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test01
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test01
What the server publishes and what was recorded
| Address | 59.39.220.166:28015 |
|---|---|
| Region | EA |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 05:49 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 77 on average | 124 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 36 on average | 10 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 30 on average | 43 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 7 / 200 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 0 / 100 |
| 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 | EA · groups of 8+ · 1x · biweekly · 1 on average | 0 / 500 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on test01?
From biweekly: 14 days after its last wipe, the next wipe of test01 is estimated. On Friday 30 October at 05:49 UTC the next wipe is expected. The present world dates from 27 days 16 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
Server details
What does the record show for the uptime and current status of test01?
The latest count records test01 as offline, last seen 16 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 12 October 2026.
Which location does test01 run from?
In Asia test01 lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 59.39.220.166:28015 is its address.
On which Rust version does test01 operate?
The version in use on test01 is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does test01 carry?
At this release test01 is offline, having last been seen 16 days 6 hours ago.
What position does test01 hold in the server rankings?
On player hours over the last seven days test01 stands at #13,143, #477 in Asia, in the top 61% of ranked servers.
Tag details
Which Rust Census filters and lists cover test01?
The Rust Census lists that test01 fits are: Community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is meant by each tag shown on test01?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): The server browser files this server under East Asia are the tags test01 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for test01?
A procedural map runs on test01, generated by the game.
What settings and rules have been listed for test01?
No gather rate is given in the name of test01. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join test01?
Enter client.connect 59.39.220.166:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.