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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,101 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test01

EA 59.39.219.116:28015 checked 37d ago

biweekly wipes
Release date
Next release
In five minutes (15:14 UTC)
Source
Live server queries
Server address
59.39.219.116:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,467

top 67% · #471 in EA

Last wipe

55d ago

biweekly schedule

Next wipe

47m

Fri 30 Oct, 05:02 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,467 of all ranked servers, the top 67%, and #471 in EA, on player hours over the last seven days.
  • Its current map went up 55d ago; the next wipe is expected Friday 30 October, 05:02 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on test01

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 47m. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test01

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test01

What the server publishes and what was recorded

Address59.39.219.116:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe4 Sep 2026, 05:02 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 79 on average88 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 35 on average9 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 31 on average35 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average4 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84.5EA · groups of 8+ · biweekly · 3 on average2 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on test01?

An estimate from biweekly: 14 days after its last wipe gives the next wipe of test01. Friday 30 October at 05:02 UTC is the date of its next wipe. The present world dates from 55 days 23 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

About the server

What does the record show for the uptime and current status of test01?

The latest count records test01 as offline, last seen 37 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 September 2026.

In which location is test01 based?

With its EA tag, test01 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 59.39.219.116:28015 is its address.

Which Rust version is test01 running?

Rust network protocol 2633 and build 165217 on Windows is the version test01 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does test01 carry?

test01 is offline at present; its last recording was 37 days 13 hours ago.

What position does test01 hold in the server rankings?

This release ranks test01 at #15,467 for seven-day player hours, #471 in Asia, inside the top 67% of ranked servers.

Tag details

On Rust Census, which lists and filters carry test01?

The Rust Census lists that test01 fits are: Community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on test01: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; EA (East Asia): East Asia is the region under which the browser lists it are the tags test01 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on test01?

A procedural map runs on test01, generated by the game.

On test01, what rules and settings are in force?

The name of test01 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

What steps are needed to join test01?

You can open the console in Rust with F1 and enter client.connect 59.39.219.116:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Region

EAEast Asia East Asia is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.