Statistical profileOnline
RustCraft PVE
58.96.38.211:28015 checked 8m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#3,756
top 17%
Last wipe
27d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,756 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RustCraft PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:58 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustCraft PVE
5000 · seed 1922716
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1922716 |
8. Server characteristics
Table 4: Characteristics of RustCraft PVE
What the server publishes and what was recorded
| Address | 58.96.38.211:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 276 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 228 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 88 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 19 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 63 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 22 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustCraft PVE: what is it?
A monthly force wipe is the sole occasion on which RustCraft PVE wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 23 hours have passed since this world was made.
On RustCraft PVE, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 4 hours after it began.
Server details
What does the record show for the uptime and current status of RustCraft PVE?
RustCraft PVE is online at the time of this release. About 2 days 14 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does RustCraft PVE hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 54; the lowest reading was 40. Buildings, deployables and everything else in the world took the entity count to 176,212. The peak memory use recorded was 8,232 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for RustCraft PVE?
No region is published by RustCraft PVE. Rust Census does not look up where the machine stands; it shows where a server says it is. 58.96.38.211:28015 is its address.
What version of Rust has been recorded on RustCraft PVE?
The version in use on RustCraft PVE is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for RustCraft PVE?
The present count is 0 players on RustCraft PVE, out of 50 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 2 players.
How does RustCraft PVE compare with other servers in the rankings?
For seven-day player hours, RustCraft PVE is ranked #3,756, placing it in the top 17% of all ranked servers.
Tags, lists
Where does RustCraft PVE appear among the Rust Census lists and filters?
These Rust Census lists include RustCraft PVE: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustCraft PVE carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags RustCraft PVE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for RustCraft PVE?
RustCraft PVE runs a procedural map of size 5,000 with seed 1922716, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for RustCraft PVE?
The name of RustCraft PVE carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to RustCraft PVE?
Enter client.connect 58.96.38.211:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.