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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,455 players on 11,892 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DuskRustServer

58.191.108.181:28015 checked 24d ago

moddedcarbonpve
Release date
Next release
In five minutes (06:10 UTC)
Source
Live server queries
Server address
58.191.108.181:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 2

100% full

7-day average

0

peak –

Rank

#12,205

top 54%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 2 players on it, 100% of its 2 slots.
  • It ranks #12,205 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on DuskRustServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.9 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW27d ago 1 – running 2
Mon 28 Sep, 14:41 UTC31d ago 2 held half 3.3 days 0
Sun 27 Sep, 23:56 UTC31d ago 2 – 0.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DuskRustServer

3700 · seed 121819948

Map of DuskRustServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size3700
Seed121819948
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of DuskRustServer

What the server publishes and what was recorded

Address58.191.108.181:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:06 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average183 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average321 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average67 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average39 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average48 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average76 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for DuskRustServer: what is it?

Wipes on DuskRustServer fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 19 hours ago.

What should you expect on wipe day at DuskRustServer?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

What does the record show for the uptime and current status of DuskRustServer?

Last seen 24 days 13 hours ago, DuskRustServer is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 27 September 2026.

In which location is DuskRustServer based?

No region is given by DuskRustServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 58.191.108.181:28015 is its address.

What version of Rust has been recorded on DuskRustServer?

The version in use on DuskRustServer is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does DuskRustServer carry?

At this release DuskRustServer is offline, having last been seen 24 days 13 hours ago.

In the rankings of Rust servers, where is DuskRustServer placed?

For seven-day player hours, DuskRustServer is ranked #12,205, placing it in the top 54% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry DuskRustServer?

Included in these Rust Census lists is DuskRustServer: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on DuskRustServer: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags DuskRustServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for DuskRustServer?

DuskRustServer runs a procedural map of size 3,700 with seed 121819948, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for DuskRustServer?

No gather rate is recorded for DuskRustServer in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to DuskRustServer?

You can open the console in Rust with F1 and enter client.connect 58.191.108.181:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.