Statistical profileOffline
R4R Oxide Dev 2
57.129.153.14:28019 checked 42d ago
Connect to this server
1. Main points
Players now
60/ ?
7-day average
0
peak –
Rank
#15,506
top 67%
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 60 players on it.
- It ranks #15,506 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on R4R Oxide Dev 2
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of R4R Oxide Dev 2
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of R4R Oxide Dev 2
What the server publishes and what was recorded
| Address | 57.129.153.14:28019 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 32 max |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 09:41 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 78 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 54 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for R4R Oxide Dev 2: what is it?
With too few wipes of R4R Oxide Dev 2 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 days 10 hours have passed since this world was made.
About the server
How reliable is R4R Oxide Dev 2, and is it online now?
Last seen 42 days 13 hours ago, R4R Oxide Dev 2 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 September 2026.
What location has been recorded for R4R Oxide Dev 2?
No region is given by R4R Oxide Dev 2. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 57.129.153.14:28019 it is addressed.
Which Rust version is R4R Oxide Dev 2 running?
Rust network protocol 2633 and build 163794 on Linux is the version R4R Oxide Dev 2 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for R4R Oxide Dev 2?
The last count for R4R Oxide Dev 2 was 42 days 13 hours ago; it is offline at present.
What position does R4R Oxide Dev 2 hold in the server rankings?
For seven-day player hours, R4R Oxide Dev 2 is ranked #15,506, placing it in the top 67% of all ranked servers.
Tags, lists
Where does R4R Oxide Dev 2 appear among the Rust Census lists and filters?
The Rust Census lists that R4R Oxide Dev 2 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.
The tags on R4R Oxide Dev 2: what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server holds 0 slots; ts32 (Group limit): No team may hold more than 32; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; rustmaps (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags R4R Oxide Dev 2 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for R4R Oxide Dev 2?
A procedural map runs on R4R Oxide Dev 2, generated by the game.
How is R4R Oxide Dev 2 configured, and what rules does it keep?
No gather rate is recorded for R4R Oxide Dev 2 in its name. The group limit is 32 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join R4R Oxide Dev 2?
Enter client.connect 57.129.153.14:28019 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2633,gmvanilla,cs163794,ts32,^o^z,rustmaps
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts32 | Group limit No team may hold more than 32. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Other
rustmaps | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.