Statistical profileOnline
Server
57.129.141.226:28015 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 5000
0% full
7-day average
0
peak 4
Rank
#4,090
top 18%
Last wipe
83d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 5,000 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #4,090 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 83d ago.
2. Players
Figure 1: Players on Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.1 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
67%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 20:32 UTC8d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC22d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC26d ago | 1 | held half | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Server
What the server publishes and what was recorded
| Address | 57.129.141.226:28015 |
|---|---|
| Region | – |
| Max players | 5000 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Aug 2026, 17:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Server: what is it?
No next wipe can be predicted for Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 83 days 17 hours have passed since this world was made.
On Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 3.
Server record
Is Server up, and how well has it held up?
Server is online at the time of this release. The uptime it reports puts the last restart at about 10 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does Server perform?
The figures for the last 48 hours give an average of 46 server fps and a minimum of 9. Buildings, deployables and everything else in the world took the entity count to 351,989. Up to 7,191 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Server?
No region is published by Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 57.129.141.226:28015 is its address.
On which Rust version does Server operate?
This release lists Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Server carry?
The present count is 0 players on Server, out of 5,000 slots. Averaged over seven days: 0 players, with a peak of 4. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 4 players.
What position does Server hold in the server rankings?
The rank for Server is #4,090 on seven-day player hours, in the top 18% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Server?
Included in these Rust Census lists is Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Server?
These are the tags Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp5000 (Max players): The server holds 5,000 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Server?
Server runs a procedural map of size 5,000 with seed 331143034, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
On Server, what rules and settings are in force?
The name of Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Server?
Enter client.connect 57.129.141.226:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp5000 | Max players The server holds 5,000 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.