Statistical profileOnline
A Rust Server
57.128.229.173:25580 checked 10m ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 2
Rank
#5,420
top 24%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #5,420 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:39 UTC2d ago | 2 | – | running | 0 |
| Sat 24 Oct, 13:52 UTC5d ago | 2 | – | 3.1 days | 0 |
| Fri 16 Oct, 09:28 UTC13d ago | 5 | held half | 8.2 days | 1 |
| Sun 11 Oct, 12:37 UTC18d ago | 5 | held half | 4.9 days | 4 |
| Sat 10 Oct, 09:23 UTC19d ago | 12 | – | 1.1 days | 0 |
| Fri 9 Oct, 10:34 UTC20d ago | 12 | – | 1 days | 0 |
| Thu 8 Oct, 16:00 UTC21d ago | 12 | – | 0.8 days | 0 |
| Mon 5 Oct, 13:40 UTC24d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Sun 4 Oct, 12:34 UTC25d ago | 2 | – | 1 days | 0 |
| Sun 4 Oct, 04:33 UTC25d ago | 2 | – | 0.3 days | 1 |
| Sun 27 Sep, 10:24 UTC32d ago | 6 | halved by day 1 | 6.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A Rust Server
4300 · seed 1705331099
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4300 |
| Seed | 1705331099 |
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 57.128.229.173:25580 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 15:39 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 71 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 118 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 40 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 127 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does A Rust Server wipe, and how often?
A Rust Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 2 days 5 hours have passed since this world was made.
What should you expect on wipe day at A Rust Server?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
Is A Rust Server up, and how well has it held up?
A Rust Server is online at the time of this release. By its own reported uptime, it restarted about 1 hours ago. 25 of 168 hours on across the last 7 full days gives an uptime of 15%. First recorded by Rust Census on 21 September 2026.
Does A Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 233; the lowest reading was 221. The world carried up to 102,873 entities, including buildings, deployables and all else. Memory use reached 3,515 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for A Rust Server?
A region is not published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 57.128.229.173:25580 it is addressed.
What version of Rust has been recorded on A Rust Server?
This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on A Rust Server?
The present count is 1 players on A Rust Server, out of 10 slots. This release records a seven-day average of 1 players and a peak of 2. Over the past 48 hours the highest average fell at 15:00 UTC: 2 players.
What position does A Rust Server hold in the server rankings?
For seven-day player hours, A Rust Server is ranked #5,420, placing it in the top 24% of all ranked servers.
Tag details
Which Rust Census filters and lists cover A Rust Server?
These Rust Census lists include A Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on A Rust Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags A Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for A Rust Server?
The procedural map on A Rust Server is generated by the game, measures 4,300 and carries seed 1705331099. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for A Rust Server?
No gather rate is recorded for A Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to A Rust Server?
You can open the console in Rust with F1 and enter client.connect 57.128.229.173:25580; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.