Statistical profileOffline
A Rust Server
57.128.229.173:25570 checked 1d ago
Connect to this server
1. Main points
Players now
2/ 40
5% full
7-day average
2
peak 5
Rank
#4,694
top 21%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 2 players on it, 5% of its 40 slots.
- Over the last seven days it averaged 2 players, with a peak of 5.
- It ranks #4,694 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.4 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:01 UTC2d ago | 2 | – | running | 1 |
| Mon 26 Oct, 09:55 UTC3d ago | 5 | – | 0.8 days | 1 |
| Fri 23 Oct, 16:12 UTC5d ago | 1 | – | 2.7 days | 0 |
| Sat 17 Oct, 14:01 UTC11d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Wed 14 Oct, 13:54 UTC14d ago | 1 | – | 3 days | 0 |
| Mon 12 Oct, 11:48 UTC17d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 3 Oct, 15:41 UTC25d ago | 6 | halved by day 1 | 8.8 days | 1 |
| Sat 3 Oct, 08:00 UTC26d ago | 6 | – | 0.3 days | 0 |
| Fri 2 Oct, 19:38 UTC26d ago | 6 | – | 0.5 days | 0 |
| Thu 1 Oct, 19:44 UTC FW27d ago | 6 | – | 1 days | 0 |
| Sun 27 Sep, 10:00 UTC32d ago | 1 | held half | 4.4 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 57.128.229.173:25570 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 09:55 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 260 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for A Rust Server: what is it?
A Rust Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 3 hours ago.
How is wipe day run on A Rust Server?
Recent wipes drew an average peak of 3 players. On the latest wipe, 7 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of A Rust Server?
Last seen 46 hours ago, A Rust Server is offline in this release. By its own reported uptime, it restarted about 50 minutes ago. 25 of 168 hours on across the last 7 full days gives an uptime of 15%. The first sighting of it by Rust Census was on 26 September 2026.
What does the performance record of A Rust Server show?
Over the last 48 hours, server fps averaged 224; the lowest reading was 224. The world carried up to 197,793 entities, including buildings, deployables and all else. The peak memory use recorded was 3,223 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for A Rust Server?
A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 57.128.229.173:25570 is its address.
Which Rust version is A Rust Server running?
This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for A Rust Server?
A Rust Server is offline at present; its last recording was 46 hours ago. Averaged over seven days: 2 players, with a peak of 5. An average of 2 players was recorded at 14:00 UTC, the busiest hour of the last 48.
What position does A Rust Server hold in the server rankings?
The rank for A Rust Server is #4,694 on seven-day player hours, in the top 21% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry A Rust Server?
The Rust Census lists that A Rust Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on A Rust Server?
Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for A Rust Server?
The procedural map on A Rust Server is generated by the game, measures 6,000 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page.
On A Rust Server, what rules and settings are in force?
No gather rate is recorded for A Rust Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join A Rust Server?
Enter client.connect 57.128.229.173:25570 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.