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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,182 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Rust Server

57.128.229.173:25570 checked 1d ago

moddedcarbon
Release date
Next release
In five minutes (15:05 UTC)
Source
Live server queries
Server address
57.128.229.173:25570
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 40

5% full

7-day average

2

peak 5

Rank

#4,694

top 21%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 2 players on it, 5% of its 40 slots.
  • Over the last seven days it averaged 2 players, with a peak of 5.
  • It ranks #4,694 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
00.511.5214:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040014:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.4 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctMon 26 OctFri 23 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:01 UTC2d ago 2 – running 1
Mon 26 Oct, 09:55 UTC3d ago 5 – 0.8 days 1
Fri 23 Oct, 16:12 UTC5d ago 1 – 2.7 days 0
Sat 17 Oct, 14:01 UTC11d ago 1 halved by day 1 6.1 days 1
Wed 14 Oct, 13:54 UTC14d ago 1 – 3 days 0
Mon 12 Oct, 11:48 UTC17d ago 1 halved by day 1 2.1 days 0
Sat 3 Oct, 15:41 UTC25d ago 6 halved by day 1 8.8 days 1
Sat 3 Oct, 08:00 UTC26d ago 6 – 0.3 days 0
Fri 2 Oct, 19:38 UTC26d ago 6 – 0.5 days 0
Thu 1 Oct, 19:44 UTC FW27d ago 6 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server

6000 · seed 1

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address57.128.229.173:25570
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 09:55 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average260 / 700

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Rust Server: what is it?

A Rust Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 3 hours ago.

How is wipe day run on A Rust Server?

Recent wipes drew an average peak of 3 players. On the latest wipe, 7 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of A Rust Server?

Last seen 46 hours ago, A Rust Server is offline in this release. By its own reported uptime, it restarted about 50 minutes ago. 25 of 168 hours on across the last 7 full days gives an uptime of 15%. The first sighting of it by Rust Census was on 26 September 2026.

What does the performance record of A Rust Server show?

Over the last 48 hours, server fps averaged 224; the lowest reading was 224. The world carried up to 197,793 entities, including buildings, deployables and all else. The peak memory use recorded was 3,223 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for A Rust Server?

A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 57.128.229.173:25570 is its address.

Which Rust version is A Rust Server running?

This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for A Rust Server?

A Rust Server is offline at present; its last recording was 46 hours ago. Averaged over seven days: 2 players, with a peak of 5. An average of 2 players was recorded at 14:00 UTC, the busiest hour of the last 48.

What position does A Rust Server hold in the server rankings?

The rank for A Rust Server is #4,694 on seven-day player hours, in the top 21% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry A Rust Server?

The Rust Census lists that A Rust Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on A Rust Server?

Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 6,000 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page.

On A Rust Server, what rules and settings are in force?

No gather rate is recorded for A Rust Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What steps are needed to join A Rust Server?

Enter client.connect 57.128.229.173:25570 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.