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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,751 players on 11,890 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

4Netplayers Rust Server

54.37.245.171:22000 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (18:30 UTC)
Source
Live server queries
Server address
54.37.245.171:22000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 3

Rank

#6,750

top 30%

Last wipe

27d ago

no schedule published

Next wipe

7d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,750 of all ranked servers, the top 30%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 4Netplayers Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 0hThu 5 Nov, 19:00 UTCForce wipe FW
35d 0hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW27d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 4Netplayers Rust Server

4000 · seed 1234567890

Map of 4Netplayers Rust Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of 4Netplayers Rust Server

What the server publishes and what was recorded

Address54.37.245.171:22000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:24 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average126 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average226 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 4Netplayers Rust Server: what is it?

Once a month, and only with the force wipe, does 4Netplayers Rust Server wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 23 hours ago.

On 4Netplayers Rust Server, what happens on wipe day?

The average busiest point of its recent wipes drew 3 players. On the latest wipe, 24 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of 4Netplayers Rust Server?

At the latest check, 4Netplayers Rust Server was online. About 2 days 9 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does 4Netplayers Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 91,452 entities, including buildings, deployables and all else. Memory use reached 3,032 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is 4Netplayers Rust Server based?

No region is published by 4Netplayers Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 54.37.245.171:22000 it is addressed.

Which Rust version is 4Netplayers Rust Server running?

The version in use on 4Netplayers Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does 4Netplayers Rust Server carry?

At counting time 4Netplayers Rust Server recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 0 players was recorded at 10:00 UTC, the busiest hour of the last 48.

What position does 4Netplayers Rust Server hold in the server rankings?

The rank for 4Netplayers Rust Server is #6,750 on seven-day player hours, in the top 30% of ranked servers.

Tag details

On Rust Census, which lists and filters carry 4Netplayers Rust Server?

The Rust Census lists that 4Netplayers Rust Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on 4Netplayers Rust Server?

gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On 4Netplayers Rust Server, what rules and settings are in force?

No gather rate is recorded for 4Netplayers Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join 4Netplayers Rust Server?

Enter client.connect 54.37.245.171:22000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.