Statistical profileOffline
lptest
51.91.242.62:28020 checked 42d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,505
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,505 of all ranked servers, on player hours over the last seven days.
- Its current map went up 48d ago.
2. Players
Figure 1: Players on lptest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of lptest
Table 2: The world
As the server publishes it
| Map | Lush Custom PvE Maps |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of lptest
What the server publishes and what was recorded
| Address | 51.91.242.62:28020 |
|---|---|
| Region | – · us1 |
| Max players | 50 |
| Group limit | 32 max |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 06:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 19 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on lptest?
With too few wipes of lptest on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 48 days 22 hours.
Server details
How reliable is lptest, and is it online now?
lptest is offline at the time of this release; it was last seen 42 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
What location has been recorded for lptest?
No region is given by lptest, and its region code is us1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.91.242.62:28020 it is addressed.
On which Rust version does lptest operate?
The version in use on lptest is Rust network protocol 2633 and build 163794 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on lptest?
The last count for lptest was 42 days 18 hours ago; it is offline at present.
What position does lptest hold in the server rankings?
For seven-day player hours, lptest is ranked #15,505, placing it in the top – of all ranked servers.
Lists and tags
Where does lptest appear among the Rust Census lists and filters?
These Rust Census lists include lptest: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on lptest?
These are the tags lptest publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts32 (Group limit): No team may hold more than 32; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus1 (Region code): us1 is the region code this server carries; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On lptest, what rules and settings are in force?
No gather rate is given in the name of lptest. No group exceeds 32 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to lptest?
You can open the console in Rust with F1 and enter client.connect 51.91.242.62:28020; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rus1,v2633,gmrust,cs163794,ts32,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts32 | Group limit No team may hold more than 32. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus1 | Region code us1 is the region code this server carries. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.