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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,401 players on 11,879 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dev-The Walking Life

51.91.234.88:21650 checked 2d ago

moddedoxide
Release date
Next release
In five minutes (03:25 UTC)
Source
Live server queries
Server address
51.91.234.88:21650
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Dev-The Walking Life

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:12 UTC22d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dev-The Walking Life

6000 · seed 395335856

Map of Dev-The Walking Life

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed395335856
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Dev-The Walking Life

What the server publishes and what was recorded

Address51.91.234.88:21650
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 16:12 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average239 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Dev-The Walking Life: what is it?

The rhythm of Dev-The Walking Life's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 22 days.

How is wipe day run on Dev-The Walking Life?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Dev-The Walking Life?

Dev-The Walking Life is offline at the time of this release; it was last seen 2 days 13 hours ago. A total of 124 of 168 hours were up over 7 full days, which is 74% of the time. First recorded by Rust Census on 2 October 2026.

Which location does Dev-The Walking Life run from?

No region is published by Dev-The Walking Life. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.91.234.88:21650 is its address.

What version of Rust has been recorded on Dev-The Walking Life?

This release lists Dev-The Walking Life on Rust network protocol 2634 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Dev-The Walking Life carry?

Dev-The Walking Life is offline at present; its last recording was 2 days 13 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Dev-The Walking Life placed?

For seven-day player hours, Dev-The Walking Life is ranked #15,341, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Dev-The Walking Life?

The Rust Census lists that Dev-The Walking Life fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Dev-The Walking Life carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Dev-The Walking Life publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Dev-The Walking Life?

The procedural map on Dev-The Walking Life is generated by the game, measures 6,000 and carries seed 395335856. Because one size and seed give one map, RustMaps can display it from this page.

How is Dev-The Walking Life configured, and what rules does it keep?

The name of Dev-The Walking Life carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Dev-The Walking Life?

You can open the console in Rust with F1 and enter client.connect 51.91.234.88:21650; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.