Statistical profileOnline
4Netplayers MrWolfCommunity Server
51.89.172.53:24900 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 2
Rank
#6,324
top 28%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #6,324 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on 4Netplayers MrWolfCommunity Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:39 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 4Netplayers MrWolfCommunity Server
3700 · seed 464832282
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 464832282 |
8. Server characteristics
Table 3: Characteristics of 4Netplayers MrWolfCommunity Server
What the server publishes and what was recorded
| Address | 51.89.172.53:24900 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 16:39 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 15 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for 4Netplayers MrWolfCommunity Server: what is it?
With too few wipes of 4Netplayers MrWolfCommunity Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 34 hours have passed since this world was made.
About the server
How reliable is 4Netplayers MrWolfCommunity Server, and is it online now?
This release records 4Netplayers MrWolfCommunity Server as online. By its own reported uptime, it restarted about 11 hours ago. 12 of 24 hours on over the last 1 full day gives an uptime of 50%. The first sighting of it by Rust Census was on 27 October 2026.
How well does 4Netplayers MrWolfCommunity Server perform?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 79,492 entities, including buildings, deployables and all else. Memory use reached 2,558 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does 4Netplayers MrWolfCommunity Server run from?
A region is not published by 4Netplayers MrWolfCommunity Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.89.172.53:24900 it is addressed.
On which Rust version does 4Netplayers MrWolfCommunity Server operate?
The version in use on 4Netplayers MrWolfCommunity Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does 4Netplayers MrWolfCommunity Server carry?
4Netplayers MrWolfCommunity Server stands at 0 players from 10 slots in this release. Averaged over seven days: 1 players, with a peak of 2. An average of 2 players was recorded at 22:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is 4Netplayers MrWolfCommunity Server placed?
The rank for 4Netplayers MrWolfCommunity Server is #6,324 on seven-day player hours, in the top 28% of ranked servers.
Tags, lists
Where does 4Netplayers MrWolfCommunity Server appear among the Rust Census lists and filters?
The Rust Census lists that 4Netplayers MrWolfCommunity Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on 4Netplayers MrWolfCommunity Server: what do they indicate?
These are the tags 4Netplayers MrWolfCommunity Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for 4Netplayers MrWolfCommunity Server?
4Netplayers MrWolfCommunity Server runs a procedural map of size 3,700 with seed 464832282, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On 4Netplayers MrWolfCommunity Server, what rules and settings are in force?
No gather rate is recorded for 4Netplayers MrWolfCommunity Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to 4Netplayers MrWolfCommunity Server?
Enter client.connect 51.89.172.53:24900 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.