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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,972 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

4Netplayers MrWolfCommunity Server

51.89.172.53:24900 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (03:00 UTC)
Source
Live server queries
Server address
51.89.172.53:24900
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 2

Rank

#6,324

top 28%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #6,324 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on 4Netplayers MrWolfCommunity Server

Players now and over time, UTC

AveragePeakWipe
00.511.5216:0020:0000:0016:0021:0001:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
01020304016:0020:0000:0016:0021:0001:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:39 UTC1d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 4Netplayers MrWolfCommunity Server

3700 · seed 464832282

Map of 4Netplayers MrWolfCommunity Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3700
Seed464832282
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 4Netplayers MrWolfCommunity Server

What the server publishes and what was recorded

Address51.89.172.53:24900
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 16:39 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for 4Netplayers MrWolfCommunity Server: what is it?

With too few wipes of 4Netplayers MrWolfCommunity Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 34 hours have passed since this world was made.

About the server

How reliable is 4Netplayers MrWolfCommunity Server, and is it online now?

This release records 4Netplayers MrWolfCommunity Server as online. By its own reported uptime, it restarted about 11 hours ago. 12 of 24 hours on over the last 1 full day gives an uptime of 50%. The first sighting of it by Rust Census was on 27 October 2026.

How well does 4Netplayers MrWolfCommunity Server perform?

Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 79,492 entities, including buildings, deployables and all else. Memory use reached 2,558 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does 4Netplayers MrWolfCommunity Server run from?

A region is not published by 4Netplayers MrWolfCommunity Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.89.172.53:24900 it is addressed.

On which Rust version does 4Netplayers MrWolfCommunity Server operate?

The version in use on 4Netplayers MrWolfCommunity Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does 4Netplayers MrWolfCommunity Server carry?

4Netplayers MrWolfCommunity Server stands at 0 players from 10 slots in this release. Averaged over seven days: 1 players, with a peak of 2. An average of 2 players was recorded at 22:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is 4Netplayers MrWolfCommunity Server placed?

The rank for 4Netplayers MrWolfCommunity Server is #6,324 on seven-day player hours, in the top 28% of ranked servers.

Tags, lists

Where does 4Netplayers MrWolfCommunity Server appear among the Rust Census lists and filters?

The Rust Census lists that 4Netplayers MrWolfCommunity Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on 4Netplayers MrWolfCommunity Server: what do they indicate?

These are the tags 4Netplayers MrWolfCommunity Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for 4Netplayers MrWolfCommunity Server?

4Netplayers MrWolfCommunity Server runs a procedural map of size 3,700 with seed 464832282, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On 4Netplayers MrWolfCommunity Server, what rules and settings are in force?

No gather rate is recorded for 4Netplayers MrWolfCommunity Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to 4Netplayers MrWolfCommunity Server?

Enter client.connect 51.89.172.53:24900 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.