Statistical profileOnline
4Netplayers Rust Server Keller2104
51.83.223.9:25400 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#14,566
top 65%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,566 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on 4Netplayers Rust Server Keller2104
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:56 UTC23d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 4Netplayers Rust Server Keller2104
4000 · seed 1634969899
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1634969899 |
8. Server characteristics
Table 3: Characteristics of 4Netplayers Rust Server Keller2104
What the server publishes and what was recorded
| Address | 51.83.223.9:25400 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 17:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 213 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 89 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 101 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 51 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 39 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 16 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does 4Netplayers Rust Server Keller2104 wipe, and how often?
With too few wipes of 4Netplayers Rust Server Keller2104 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 23 days 10 hours ago.
How is wipe day run on 4Netplayers Rust Server Keller2104?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.
Server details
Is 4Netplayers Rust Server Keller2104 up, and how well has it held up?
4Netplayers Rust Server Keller2104 is online at the time of this release. By its own reported uptime, it restarted about 46 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does 4Netplayers Rust Server Keller2104 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 30; the lowest reading was 29. Buildings, deployables and everything else in the world took the entity count to 93,271. Memory use reached 2,735 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does 4Netplayers Rust Server Keller2104 run from?
No region is published by 4Netplayers Rust Server Keller2104. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.83.223.9:25400 is its address.
What version of Rust has been recorded on 4Netplayers Rust Server Keller2104?
The version in use on 4Netplayers Rust Server Keller2104 is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for 4Netplayers Rust Server Keller2104?
At counting time 4Netplayers Rust Server Keller2104 recorded 0 players across 30 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is 4Netplayers Rust Server Keller2104 placed?
For seven-day player hours, 4Netplayers Rust Server Keller2104 is ranked #14,566, placing it in the top 65% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry 4Netplayers Rust Server Keller2104?
These Rust Census lists include 4Netplayers Rust Server Keller2104: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on 4Netplayers Rust Server Keller2104?
Read by the game's server browser, 4Netplayers Rust Server Keller2104 publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on 4Netplayers Rust Server Keller2104?
The procedural map on 4Netplayers Rust Server Keller2104 is generated by the game, measures 4,000 and carries seed 1634969899. Size and seed together fix the map, so you can view it on RustMaps from this page.
On 4Netplayers Rust Server Keller2104, what rules and settings are in force?
No gather rate is given in the name of 4Netplayers Rust Server Keller2104. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join 4Netplayers Rust Server Keller2104?
You can open the console in Rust with F1 and enter client.connect 51.83.223.9:25400; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.