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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Coog's Hunger Games

51.81.179.115:27457 checked 36m ago

moddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
51.81.179.115:27457
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak 1

Rank

#9,270

top 42%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,270 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Coog's Hunger Games

Players now and over time, UTC

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

38%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctThu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:12 UTC5d ago 1 – running 0
Thu 15 Oct, 01:19 UTC14d ago 1 halved by day 3 9.7 days 0
Tue 13 Oct, 03:18 UTC16d ago 1 – 1.9 days 0
Mon 12 Oct, 15:53 UTC17d ago 1 – 0.5 days 0
Sun 11 Oct, 15:26 UTC18d ago 1 – 1 days 0
Fri 9 Oct, 13:58 UTC20d ago 1 held half 2.1 days 1
Fri 9 Oct, 00:24 UTC21d ago 1 – 0.6 days 0
Thu 8 Oct, 00:01 UTC22d ago 1 – 1 days 0
Wed 7 Oct, 02:41 UTC22d ago 1 – 0.9 days 0
Sat 3 Oct, 19:12 UTC26d ago 1 halved by day 2 3.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Coog's Hunger Games

4000 · seed 6969

Map of Coog's Hunger Games

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed6969
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Coog's Hunger Games

What the server publishes and what was recorded

Address51.81.179.115:27457
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:12 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182 / 215

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Coog's Hunger Games: what is it?

Coog's Hunger Games wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 5 days 5 hours have passed since this world was made.

On Coog's Hunger Games, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 3.

About the server

How reliable is Coog's Hunger Games, and is it online now?

At the latest check, Coog's Hunger Games was online. The uptime it reports puts the last restart at about 5 hours ago. Of the 168 hours in the last 7 full days, it was up 124 of them, or 74%. First recorded by Rust Census on 20 September 2026.

How well does Coog's Hunger Games perform?

The figures for the last 48 hours give an average of 166 server fps and a minimum of 109. The world carried up to 90,909 entities, including buildings, deployables and all else. Memory use reached 3,785 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Coog's Hunger Games?

No region is published by Coog's Hunger Games. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.81.179.115:27457 it is addressed.

On which Rust version does Coog's Hunger Games operate?

This release lists Coog's Hunger Games on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Coog's Hunger Games carry?

The present count is 0 players on Coog's Hunger Games, out of 1 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Coog's Hunger Games placed?

For seven-day player hours, Coog's Hunger Games is ranked #9,270, placing it in the top 42% of all ranked servers.

Tag details

Where does Coog's Hunger Games appear among the Rust Census lists and filters?

Included in these Rust Census lists is Coog's Hunger Games: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Coog's Hunger Games carry?

Read by the game's server browser, Coog's Hunger Games publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Coog's Hunger Games?

Coog's Hunger Games runs a procedural map of size 4,000 with seed 6969, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Coog's Hunger Games, what rules and settings are in force?

No gather rate is given in the name of Coog's Hunger Games. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Coog's Hunger Games?

Enter client.connect 51.81.179.115:27457 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.