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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TheDuckPond

51.81.176.97:25586 checked 15d ago

moddedoxide
Release date
Next release
In five minutes (20:00 UTC)
Source
Live server queries
Server address
51.81.176.97:25586
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,299

top 71%

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,299 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on TheDuckPond

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 11 OctSun 11 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:01 UTC17d ago 2 – running 2
Sun 11 Oct, 00:51 UTC18d ago 2 – 0.9 days 1
Tue 6 Oct, 04:06 UTC23d ago 2 held half 4.9 days 0
Sat 3 Oct, 22:44 UTC25d ago 2 held half 2.2 days 1
Sat 3 Oct, 01:40 UTC26d ago 3 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TheDuckPond

4250 · seed 142150012

Map of TheDuckPond

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed142150012
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TheDuckPond

What the server publishes and what was recorded

Address51.81.176.97:25586
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 23:01 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average125 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does TheDuckPond wipe, and how often?

No next wipe can be predicted for TheDuckPond, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 9 hours have passed since this world was made.

What should you expect on wipe day at TheDuckPond?

Recent wipes drew an average peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

Is TheDuckPond up, and how well has it held up?

The latest count records TheDuckPond as offline, last seen 15 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 3 October 2026.

Which location does TheDuckPond run from?

No region is given by TheDuckPond. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.81.176.97:25586 it is addressed.

On which Rust version does TheDuckPond operate?

This release lists TheDuckPond on Rust network protocol 2634 and build 167584, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does TheDuckPond carry?

TheDuckPond is offline at present; its last recording was 15 days 12 hours ago.

How does TheDuckPond compare with other servers in the rankings?

The rank for TheDuckPond is #15,299 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry TheDuckPond?

The Rust Census lists that TheDuckPond fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on TheDuckPond carry?

Read by the game's server browser, TheDuckPond publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for TheDuckPond?

TheDuckPond runs a procedural map of size 4,250 with seed 142150012, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for TheDuckPond?

No gather rate is recorded for TheDuckPond in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join TheDuckPond?

You can open the console in Rust with F1 and enter client.connect 51.81.176.97:25586; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Game build: 167584.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.