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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,749 players on 11,777 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

51.81.176.73:25516 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (12:35 UTC)
Source
Live server queries
Server address
51.81.176.73:25516
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#5,818

top 26%

Last wipe

9h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #5,818 of all ranked servers, the top 26%, on player hours over the last seven days.
  • Its current map went up 9h ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeakWipe
00.250.50.75113:0022:0007:0016:0002:0011:00Wiped Thu 29 Oct, 03:00 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040013:0022:0007:0016:0002:0011:00Wiped Thu 29 Oct, 03:00 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctWed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:00 UTC9h ago – – running 0
Wed 21 Oct, 17:02 UTC7d ago 1 – – 0
Wed 21 Oct, 02:22 UTC8d ago 1 – 0.6 days 0
Mon 19 Oct, 02:02 UTC10d ago 1 held half 2 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

3000 · seed 1

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed1

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address51.81.176.73:25516
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 03:00 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average80 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average259 / 700

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Shockbyte Rust Server?

Wipes on A Shockbyte Rust Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 hours ago.

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 5 in those cases where it did not hold.

About the server

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is online at the time of this release. By its own reported uptime, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 19 October 2026.

What does the performance record of A Shockbyte Rust Server show?

The figures for the last 48 hours give an average of 221 server fps and a minimum of 5. The world carried up to 48,858 entities, including buildings, deployables and all else. The peak memory use recorded was 3,206 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does A Shockbyte Rust Server run from?

A region is not published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.81.176.73:25516 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server stands at 0 players from 40 slots in this release. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #5,818 on seven-day player hours, in the top 26% of ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on A Shockbyte Rust Server: what do they indicate?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

How is A Shockbyte Rust Server configured, and what rules does it keep?

The name of A Shockbyte Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 51.81.176.73:25516 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.