Statistical profileOnline
[SEA]128Hz|phrinj|PVP/RP|Vanilla+
NA · us2 51.81.167.73:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,409
top 69% · #1546 in NA
Last wipe
10d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,409 of all ranked servers, the top 69%, and #1546 in NA, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [SEA]128Hz|phrinj|PVP/RP|Vanilla+
4500 · seed 94560357
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 94560357 |
8. Server characteristics
Table 3: Characteristics of [SEA]128Hz|phrinj|PVP/RP|Vanilla+
What the server publishes and what was recorded
| Address | 51.81.167.73:28015 |
|---|---|
| Region | NA · us2 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 17 Oct 2026, 21:23 UTC |
| Hostname | moddedserver1.phrinj.com |
| First seen | 25 Oct 2026 |
9. Operator
Hostnamephrinj.com
The only server publishing a phrinj.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
128 tick server? How? No AI, optimized physics, various bug fixes. Wipes? How often? As infrequently as possible. Your base will survive most wipes. Heat map? Highlights where the boom is to discourage large groups. Tool cupboards? One per player, along with 333 entities per player/cupboard. Skateparks? Yes you can skate in the skateparks. Isekai? Yes, Truck-kun is always waiting, watching. Engineered by youtube.com/@phrinj
11. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 17 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10 / 90 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 4 on average | 3 / 50 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 5 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1 / 50 |
12. Quick answers
From the figures on this page.
Wipe details
When does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe, and how often?
An estimate from the force wipe gives the next wipe of [SEA]128Hz|phrinj|PVP/RP|Vanilla+. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 10 days 2 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
About the server
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ up, and how well has it held up?
At the latest check, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was online. The uptime it reports puts the last restart at about 4 hours ago. The figures for the last full day, 1 in all, show it up 83% of the time, 20 of 24 hours. The first sighting of it by Rust Census was on 25 October 2026.
How well does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ perform?
Average server fps over the last 48 hours was 989, with a low of 950. The world carried up to 133,236 entities, including buildings, deployables and all else. Memory use reached 3,938 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run from?
Region us2 is the code for [SEA]128Hz|phrinj|PVP/RP|Vanilla+; its NA tag places it in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.81.167.73:28015 it is addressed.
What version of Rust has been recorded on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The version in use on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry?
The present count is 0 players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, out of 100 slots. The seven-day average for this server is 0 players.
How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ compare with other servers in the rankings?
On player hours over the last seven days [SEA]128Hz|phrinj|PVP/RP|Vanilla+ stands at #15,409, #1,546 in North America, in the top 69% of ranked servers.
Tags, lists
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear among the Rust Census lists and filters?
These Rust Census lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Who is listed as the operator of [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The phrinj.com hostname published by [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is used by no other server we track.
The tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+: what do they indicate?
Read by the game's server browser, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus2 (Region code): Recorded region code: us2; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Size 4,500 and seed 94560357: that is the procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
No gather rate is recorded for [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Enter client.connect 51.81.167.73:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus2 | Region code Recorded region code: us2. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
