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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,663 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Old Rusty Joints

51.79.46.245:24337 checked 11m ago

vanillamoddedoxidepve
Release date
Next release
In five minutes (09:15 UTC)
Source
Live server queries
Server address
51.79.46.245:24337
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#8,777

top 39%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,777 of all ranked servers, the top 39%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Old Rusty Joints

Players now and over time, UTC

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040010:0019:0004:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC25d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Old Rusty Joints

3000 · seed 543625

Map of Old Rusty Joints

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed543625
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Old Rusty Joints

What the server publishes and what was recorded

Address51.79.46.245:24337
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 15:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average105 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average129 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average39 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average64 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average25 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average40 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Old Rusty Joints?

Too few wipes of Old Rusty Joints are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 days 18 hours.

How is wipe day run on Old Rusty Joints?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is Old Rusty Joints, and is it online now?

Old Rusty Joints is online at the time of this release. About 2 days 15 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does Old Rusty Joints hold a steady frame rate and connection?

Average server fps over the last 48 hours was 211, with a low of 124. Buildings, deployables and everything else in the world took the entity count to 52,437. The peak memory use recorded was 3,923 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Old Rusty Joints based?

No region is published by Old Rusty Joints. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.79.46.245:24337 it is addressed.

On which Rust version does Old Rusty Joints operate?

Rust network protocol 2635 and build 168909 on Linux is the version Old Rusty Joints runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Old Rusty Joints?

The present count is 0 players on Old Rusty Joints, out of 5 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.

How does Old Rusty Joints compare with other servers in the rankings?

The rank for Old Rusty Joints is #8,777 on seven-day player hours, in the top 39% of ranked servers.

Tags, lists

Where does Old Rusty Joints appear among the Rust Census lists and filters?

The Rust Census lists that Old Rusty Joints fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Old Rusty Joints: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Old Rusty Joints publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Old Rusty Joints?

The procedural map on Old Rusty Joints is generated by the game, measures 3,000 and carries seed 543625. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Old Rusty Joints configured, and what rules does it keep?

No gather rate is given in the name of Old Rusty Joints. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Old Rusty Joints?

You can open the console in Rust with F1 and enter client.connect 51.79.46.245:24337; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.