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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,938 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dead Signal Rust

51.79.46.223:28015 checked 21d ago

moddedoxide
Release date
Next release
In five minutes (05:05 UTC)
Source
Live server queries
Server address
51.79.46.223:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak –

Rank

#15,956

top 71%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
  • It ranks #15,956 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Dead Signal Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:51 UTC24d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dead Signal Rust

4250 · seed 50000

Map of Dead Signal Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Dead Signal Rust

What the server publishes and what was recorded

Address51.79.46.223:28015
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 16:51 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

A community-driven Rust experience focused on survival, exploration, railways, and player freedom. Whether you're a solo survivor or part of a large clan, there's room for everyone to leave their mark on the map.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average88 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average76 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Dead Signal Rust?

Too few wipes of Dead Signal Rust are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 5 hours ago.

How is wipe day run on Dead Signal Rust?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

Server record

Is Dead Signal Rust up, and how well has it held up?

Dead Signal Rust is offline at the time of this release; it was last seen 21 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Dead Signal Rust?

No region is published by Dead Signal Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.79.46.223:28015 it is addressed.

What version of Rust has been recorded on Dead Signal Rust?

The version in use on Dead Signal Rust is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Dead Signal Rust?

At this release Dead Signal Rust is offline, having last been seen 21 days 17 hours ago.

How does Dead Signal Rust compare with other servers in the rankings?

The rank for Dead Signal Rust is #15,956 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Where does Dead Signal Rust appear among the Rust Census lists and filters?

The Rust Census lists that Dead Signal Rust fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Dead Signal Rust?

Read by the game's server browser, Dead Signal Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Dead Signal Rust?

Size 4,250 and seed 50000: that is the procedural map on Dead Signal Rust, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Dead Signal Rust?

No gather rate is given in the name of Dead Signal Rust. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Dead Signal Rust?

You can open the console in Rust with F1 and enter client.connect 51.79.46.223:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp125Max players The server holds 125 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.