Statistical profileOnline
ion
51.38.155.240:22562 checked 9m ago
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1. Main points
Players now
0/ 67
0% full
7-day average
0
peak 1
Rank
#12,283
top 55%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 67 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,283 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on ion
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:24 UTC27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ion
4050 · seed 176909869
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4050 |
| Seed | 176909869 |
8. Server characteristics
Table 3: Characteristics of ion
What the server publishes and what was recorded
| Address | 51.38.155.240:22562 |
|---|---|
| Region | – |
| Max players | 67 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 05:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215 / 260 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ion?
The rhythm of ion's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 18 hours.
What should you expect on wipe day at ion?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 35 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of ion?
ion is online at the time of this release. By its own reported uptime, it restarted about 22 hours ago. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of ion show?
Average server fps over the last 48 hours was 122, with a low of 98. Buildings, deployables and everything else in the world took the entity count to 97,311. Memory use reached 4,553 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is ion based?
No region is given by ion. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.38.155.240:22562 is its address.
On which Rust version does ion operate?
The version in use on ion is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on ion?
At counting time ion recorded 0 players across 67 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is ion placed?
For seven-day player hours, ion is ranked #12,283, placing it in the top 55% of all ranked servers.
Lists and tags
Where does ion appear among the Rust Census lists and filters?
These Rust Census lists include ion: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on ion?
These are the tags ion publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on ion?
Size 4,050 and seed 176909869: that is the procedural map on ion, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for ion?
No gather rate is recorded for ion in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
How to join
How can you connect to ion?
You can open the console in Rust with F1 and enter client.connect 51.38.155.240:22562; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp67 | Max players The server holds 67 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.