Statistical profileOffline
P2HI
51.38.155.223:29180 checked 39d ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
41d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 41d ago.
2. Players
Figure 1: Players on P2HI
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 11:36 UTC41d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of P2HI
1800 · seed 2147483647
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1800 |
| Seed | 2147483647 |
8. Server characteristics
Table 3: Characteristics of P2HI
What the server publishes and what was recorded
| Address | 51.38.155.223:29180 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Sep 2026, 11:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 55 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 339 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for P2HI: what is it?
Too few wipes of P2HI are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 41 days 10 hours have passed since this world was made.
How is wipe day run on P2HI?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
Is P2HI up, and how well has it held up?
Last seen 39 days 6 hours ago, P2HI is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for P2HI?
No region is published by P2HI. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.38.155.223:29180 it is addressed.
On which Rust version does P2HI operate?
Rust network protocol 2633 and build 164530 on Linux is the version P2HI runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for P2HI?
At this release P2HI is offline, having last been seen 39 days 6 hours ago.
How does P2HI compare with other servers in the rankings?
The rank for P2HI is #15,478 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry P2HI?
The Rust Census lists that P2HI fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on P2HI carry?
Read by the game's server browser, P2HI publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on P2HI?
The procedural map on P2HI is generated by the game, measures 1,800 and carries seed 2147483647. Because one size and seed give one map, RustMaps can display it from this page.
On P2HI, what rules and settings are in force?
No gather rate is given in the name of P2HI. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join P2HI?
You can open the console in Rust with F1 and enter client.connect 51.38.155.223:29180; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.