Statistical profileOffline
PimpMyRust QA — native audit
51.254.174.133:21565 checked 23d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,990
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,990 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on PimpMyRust QA — native audit
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of PimpMyRust QA — native audit
What the server publishes and what was recorded
| Address | 51.254.174.133:21565 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 15:52 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Ce serveur est hébergé par MineStrator ! Envie de louer votre propre serveur ? Cliquez sur Voir la Page Web Ou rejoignez nous sur discord.gg/minestrator
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 14 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 48 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 210 / 260 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for PimpMyRust QA — native audit: what is it?
With too few wipes of PimpMyRust QA — native audit on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 23 days 8 hours ago.
About the server
How reliable is PimpMyRust QA — native audit, and is it online now?
The latest count records PimpMyRust QA — native audit as offline, last seen 23 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 6 October 2026.
Which location does PimpMyRust QA — native audit run from?
No region is given by PimpMyRust QA — native audit. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.254.174.133:21565 it is addressed.
What version of Rust has been recorded on PimpMyRust QA — native audit?
Rust network protocol 2634 and build 166652 on Linux is the version PimpMyRust QA — native audit runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on PimpMyRust QA — native audit?
PimpMyRust QA — native audit is offline at present; its last recording was 23 days 7 hours ago.
What position does PimpMyRust QA — native audit hold in the server rankings?
For seven-day player hours, PimpMyRust QA — native audit is ranked #15,990, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover PimpMyRust QA — native audit?
The Rust Census lists that PimpMyRust QA — native audit fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on PimpMyRust QA — native audit: what do they indicate?
These are the tags PimpMyRust QA — native audit publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for PimpMyRust QA — native audit?
The procedural map on PimpMyRust QA — native audit is generated by the game, measures 1,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.
How is PimpMyRust QA — native audit configured, and what rules does it keep?
The name of PimpMyRust QA — native audit carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to PimpMyRust QA — native audit?
Enter client.connect 51.254.174.133:21565 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
