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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,907 players on 11,753 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

51.222.255.150:28015 checked 42d ago

moddedcarbon
Release date
Next release
In five minutes (01:32 UTC)
Source
Live server queries
Server address
51.222.255.150:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 60

0% full

7-day average

0

peak –

Rank

#15,512

no region published

Last wipe

81d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 60 slots.
  • It ranks #15,512 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 81d ago.

2. Players

Figure 1: Players on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

What the server publishes and what was recorded

Address51.222.255.150:28015
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe9 Aug 2026, 20:49 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average51 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average254 / 260

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

With too few wipes of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 81 days 2 hours.

About the server

Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly up, and how well has it held up?

The latest count records [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly as offline, last seen 42 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

In which location is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly based?

A region is not published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.222.255.150:28015 is its address.

On which Rust version does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly operate?

The version in use on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is Rust network protocol 2632 and build 162434 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline at present; its last recording was 42 days 22 hours ago.

How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly compare with other servers in the rankings?

For seven-day player hours, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is ranked #15,512, placing it in the top – of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

These Rust Census lists include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly carry?

Read by the game's server browser, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): To connect, your game version must match protocol 2632; cs162434 (Build): The server runs game build 162434; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

A procedural map runs on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, generated by the game.

What settings and rules have been listed for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

The name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

Enter client.connect 51.222.255.150:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp60Max players Slots: 60.
ts8Group limit 8 per team, which is the game's default limit.
v2632Protocol To connect, your game version must match protocol 2632.
cs162434Build The server runs game build 162434.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.