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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 85,370 players on 11,850 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MCDGG Rust (setting up)

51.222.254.85:28015 checked 1d ago

moddedcarbon
Release date
Next release
In five minutes (00:15 UTC)
Source
Live server queries
Server address
51.222.254.85:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on MCDGG Rust (setting up)

Players now and over time, UTC

AveragePeak
0123416:0018:0019:0021:0022:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MCDGG Rust (setting up)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MCDGG Rust (setting up)

What the server publishes and what was recorded

Address51.222.254.85:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 02:39 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average169 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average244 / 700

10. Quick answers

From the figures on this page.

Wipe records

When does MCDGG Rust (setting up) wipe, and how often?

Too few wipes of MCDGG Rust (setting up) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 12 hours ago.

About the server

How reliable is MCDGG Rust (setting up), and is it online now?

MCDGG Rust (setting up) is offline at the time of this release; it was last seen 38 hours ago. Of the 168 hours in the last 7 full days, it was up 145 of them, or 86%. First recorded by Rust Census on 14 October 2026.

What location has been recorded for MCDGG Rust (setting up)?

A region is not published by MCDGG Rust (setting up). Rust Census does not look up where the machine stands; it shows where a server says it is. 51.222.254.85:28015 is its address.

Which Rust version is MCDGG Rust (setting up) running?

The version in use on MCDGG Rust (setting up) is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on MCDGG Rust (setting up)?

The last count for MCDGG Rust (setting up) was 38 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is MCDGG Rust (setting up) placed?

For seven-day player hours, MCDGG Rust (setting up) is ranked #15,344, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover MCDGG Rust (setting up)?

These Rust Census lists include MCDGG Rust (setting up): Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on MCDGG Rust (setting up)?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags MCDGG Rust (setting up) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for MCDGG Rust (setting up)?

MCDGG Rust (setting up) runs a procedural map, which the game generates.

What settings and rules have been listed for MCDGG Rust (setting up)?

No gather rate is given in the name of MCDGG Rust (setting up). The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to MCDGG Rust (setting up)?

Enter client.connect 51.222.254.85:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.